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Exhibit no. 15,903Acc. 2026.15903

My Server Name

Rust server · in the archive since 19 September 2026

Offline 93.157.60.130:28015 checked 26d ago

To visit
Players now 0/ 500
0% full
7-day average0peak –
Rank#15,903top 70%
Last wipe26d agoFri 2 Oct, 13:21 UTC · no schedule published
Next wipe–no rhythm it keeps

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 2 Oct 2026, 13:46 UTCAll times UTC.

The record of each wipe

  1. Fri 2 Oct 202613:21 UTC26d ago
    Peak
    0
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Sun 27 Sep 202608:09 UTC31d ago
    Peak
    1
    Crowd
    halved by day 4
    Lasted
    5.2 days
    Players before
    0
  3. Thu 24 Sep 202610:05 UTC34d ago
    Peak
    1
    Crowd
    held half
    Lasted
    2.9 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

4.1 daysusual gapbetween real wipes
0%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes
50%crowd heldelse halves by day 4

The first 48 hours of its last wipes

Fri 2 OctSun 27 SepThu 24 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep1 Oct5 Oct9 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on My Server Name mean?

You can see the tags My Server Name publishes, read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp500 (Max players): Slot count: 500; ts8 (Group limit): The game default caps teams at 8; v2634 (Protocol): To join, your game has to be on protocol 2634; cs166586 (Build): This server runs game build 166586; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The server has no region code. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include My Server Name?

These Rust Server History lists include My Server Name: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Server entry

Which version of Rust does My Server Name run?

The recorded build for My Server Name is Rust network protocol 2634 and build 166586 on Windows. The protocol must match to join, and Steam handles that update.

Is My Server Name online, and how reliable is it?

The record shows My Server Name offline at this moment, last seen 26 days 15 hours ago. 0 of 168 hours, or 0% of the time, over the last 7 full days. The first sighting by Rust Server History was on 19 September 2026.

Where is My Server Name located?

No region is published by My Server Name. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You will find it at 93.157.60.130:28015.

Wipe record

What does wipe day look like on My Server Name?

An average peak of 1 players was drawn by its recent wipes. At 0 hours after the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 50% of its recent wipes. By day 4 the crowd fell to below half when it did not hold.

What is the wipe schedule on My Server Name?

There is no next wipe to predict on My Server Name, which wipes at irregular times. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. Made 26 days 15 hours ago, the current world is what it runs now.

Player counts

How does My Server Name rank against other Rust servers?

The last seven days of player hours place My Server Name at #15,903, among the top 70% of all ranked servers.

How busy is My Server Name?

No current count exists for My Server Name; it was last seen 26 days 15 hours ago.

Rules and settings

What are the rules and settings on My Server Name?

The name of My Server Name carries no gather rate. No group may exceed 8 players, the default set by the game. Recorded as survival, with this note: the usual game, with gathering, building and raiding. PvP and raiding are enabled. The Community section of the server browser carries it. VAC from Valve is switched on.

Which map does My Server Name run?

The game generates the map on My Server Name, which is procedural.

Joining the server

How do I join My Server Name?

Enter client.connect 93.157.60.130:28015 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.

The label explained

Server tags

What each tag this server publishes means.

Published as mp500,ptrak,$r?,v2634,gmrust,cs166586,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp500
Max players Slot count: 500.
ts8
Group limit The game default caps teams at 8.
v2634
Protocol To join, your game has to be on protocol 2634.
cs166586
Build This server runs game build 166586.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.