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Rust Server HistoryMuseum and archive of Rust servers

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Exhibit no. 13,515Acc. 2026.13515

Testing1

Rust server · in the archive since 24 September 2026

Offline 93.137.36.64:28015 checked 35d ago

To visit
Players now 1/ 2
50% full
7-day average0peak –
Rank#13,515top 60%
Last wipe35d agoThu 24 Sep, 16:45 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k24 Sep25 Sep27 Sep28 Sep30 Sep1 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on Testing1 mean?

You can see the tags Testing1 publishes, read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp2 (Max players): Slot count: 2; ts8 (Group limit): The game default caps teams at 8; v2633 (Protocol): To join, your game has to be on protocol 2633; cs165217 (Build): Build number: 165217; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The server has no region code. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include Testing1?

The Rust Server History lists that feature Testing1 are: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Server record

Which version of Rust does Testing1 run?

On Windows, Testing1 runs Rust network protocol 2633 and build 165217. The protocol must match to join, and Steam handles that update.

Is Testing1 online, and how reliable is it?

Testing1 was last seen 35 days ago and is offline right now. 0 of 168 hours, or 0% of the time, over the last 7 full days. 24 September 2026 is when Rust Server History first saw it.

Where is Testing1 located?

No region is published by Testing1. Rust Server History does not look up where the machine stands; it shows where a server says it is. Its entry gives 93.137.36.64:28015 as the address.

Wipe history

What is the wipe schedule on Testing1?

The record holds too few of Testing1's wipes to tell its rhythm. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. 35 days 2 hours ago its current world was made.

Player record

How does Testing1 rank against other Rust servers?

The last seven days of player hours place Testing1 at #13,515, among the top 60% of all ranked servers.

How busy is Testing1?

Testing1 is offline at present, having last been seen 35 days ago.

Map and rules

What are the rules and settings on Testing1?

No gather rate is stated in the name of Testing1. At 8 players, the group limit matches the game's default. survival is the game mode, the usual game, with gathering, building and raiding. PvP and raiding are enabled. Under Community in the server browser, this community server is listed. The anti-cheat VAC from Valve is active.

Which map does Testing1 run?

The game generates the map on Testing1, which is procedural.

Join record

How do I join Testing1?

Enter client.connect 93.137.36.64:28015 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.

The label explained

Server tags

What each tag this server publishes means.

Published as mp2,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp2
Max players Slot count: 2.
ts8
Group limit The game default caps teams at 8.
v2633
Protocol To join, your game has to be on protocol 2633.
cs165217
Build Build number: 165217.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.