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Exhibit no. 2,291Acc. 2026.2291

TyumenFUN | NoLIMIT | Classic +

Rust server · in the archive since 13 September 2026

Online 92.255.170.64:28017 checked 2h ago

biweekly wipes vanillamoddedoxide
To visit
Players now 5/ 150
3% full
7-day average2peak 8
Rank#2,291top 10%
Last wipe13d agoThu 15 Oct, 19:38 UTC · biweekly schedule
Next wipe23hThu 29 Oct, 19:38 UTC

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectednow, 28 Oct 2026, 17:00 UTCAll times UTC.

The record of each wipe

  1. Thu 15 Oct 202619:38 UTC13d ago
    Peak
    12
    Crowd
    –
    Lasted
    running
    Players before
    4
  2. Thu 1 Oct 202618:58 UTC FW27d ago
    Peak
    9
    Crowd
    held half
    Lasted
    14 days
    Players before
    4
  3. Wed 16 Sep 202620:52 UTC41d ago
    Peak
    11
    Crowd
    halved by day 11
    Lasted
    14.9 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

from its schedule tag

Next wipe Thursday 29 October, 19:38 UTC, in 23h. Its biweekly schedule tag · low confidence

14.5 daysusual gapbetween real wipes
100%on rhythmof its recent wipes
11wipe-day peakplayers, last three wipes
50%crowd heldelse halves by day 11

Coming wipes

  1. 23hThu 29 Oct, 19:38 UTC
  2. 7d 23hThu 5 Nov, 19:00 UTCFW
  3. 14d 23hThu 12 Nov, 19:38 UTC
  4. 28d 23hThu 26 Nov, 19:38 UTC
  5. 35d 23hThu 3 Dec, 19:00 UTCFW
  6. 42d 23hThu 10 Dec, 19:38 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctWed 16 Sep
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 12, 19 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
0246820:0005:0014:0023:0008:0017:00

Hourly average and peak, UTC.

Folder 2

Server performance

05010015020020:0005:0014:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
11k2k3k4k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 10% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on TyumenFUN | NoLIMIT | Classic + mean?

The game's server browser reads these tags published by TyumenFUN | NoLIMIT | Classic +: gmrust (Game mode): This server runs standard Rust survival; mp150 (Max players): The server holds 150 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2635 (Protocol): To join, your game has to be on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region code field is empty; ^b (Biweekly): A wipe every fortnight; ^v (Vanilla): Facepunch's release, unchanged: rates, kits and rules stand as shipped; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include TyumenFUN | NoLIMIT | Classic +?

The Rust Server History lists that feature TyumenFUN | NoLIMIT | Classic + are: Modded Rust servers: the record. It appears under these filters on the server list: Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

Server entry

Does TyumenFUN | NoLIMIT | Classic + run smoothly?

140 server fps on average over the last 48 hours, never below 33. As many as 131,400 entities were in the world: buildings, deployables and the rest. The highest memory use was 4,494 MB. What players feel as lag comes from low fps and a climbing entity count.

Which version of Rust does TyumenFUN | NoLIMIT | Classic + run?

The recorded build for TyumenFUN | NoLIMIT | Classic + is Rust network protocol 2635 and build 168909 on Linux. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is TyumenFUN | NoLIMIT | Classic + online, and how reliable is it?

The live count shows TyumenFUN | NoLIMIT | Classic + online right now. The uptime it reports puts the last restart at about 15 hours ago. 168 of 168 hours, or 100% of the time, over the last 7 full days. The first sighting by Rust Server History was on 13 September 2026.

Where is TyumenFUN | NoLIMIT | Classic + located?

No region is published by TyumenFUN | NoLIMIT | Classic +. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You will find it at 92.255.170.64:28017.

Wipe record

What does wipe day look like on TyumenFUN | NoLIMIT | Classic +?

11 players on average was the busiest its recent wipes drew. At 19 hours after the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 50% of its recent wipes. The fall below half came by day 11 in those wipes where it didn't hold.

What is the wipe schedule on TyumenFUN | NoLIMIT | Classic +?

The prediction follows its tag, as too few of TyumenFUN | NoLIMIT | Classic +'s wipes are on record to confirm its schedule. On Thursday 29 October at 19:38 UTC its next wipe is due. 13 days ago its current world was made. A wipe every two weeks is published in its tags.

Population

How does TyumenFUN | NoLIMIT | Classic + rank against other Rust servers?

The last seven days of player hours place TyumenFUN | NoLIMIT | Classic + at #2,291, among the top 10% of all ranked servers.

How busy is TyumenFUN | NoLIMIT | Classic +?

5 players are on TyumenFUN | NoLIMIT | Classic + at present, from 150 slots. Stored history gives a seven-day average of 2 players and a peak of 8. Stored history puts the busiest hour of the past 48 at 17:00 UTC, averaging 6 players.

Rules, map

What are the rules and settings on TyumenFUN | NoLIMIT | Classic +?

The name of TyumenFUN | NoLIMIT | Classic + carries no gather rate. At 8 players, the group limit matches the game's default. Recorded as survival, with this note: the usual game, with gathering, building and raiding. Fighting and raiding between players are permitted. The server browser lists it under Modded, where plugins or settings change the game. Plugins in use: Oxide. Vanilla is its own description: facepunch's release, unchanged: rates, kits and rules stand as shipped. The anti-cheat VAC from Valve is active.

Which map does TyumenFUN | NoLIMIT | Classic + run?

A procedural map of size 4,500 with seed 227080 is what TyumenFUN | NoLIMIT | Classic + runs, generated by the game. One size and seed produce one map, which RustMaps can show you from this page.

Joining the server

How do I join TyumenFUN | NoLIMIT | Classic +?

Enter client.connect 92.255.170.64:28017 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you. You will find its website at https://tyumenfun.ru/.

The label explained

Server tags

What each tag this server publishes means.

Published as mp150,ptrak,$r?,v2635,^b,^v,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode This server runs standard Rust survival.
mp150
Max players The server holds 150 slots.
ts8
Group limit Teams are capped at 8, the default the game ships.
v2635
Protocol To join, your game has to be on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code The region code field is empty.

Wipe schedule

^b
Biweekly A wipe every fortnight.

Difficulty

^v
Vanilla Facepunch's release, unchanged: rates, kits and rules stand as shipped.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.