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Exhibit no. 16,838Acc. 2026.16838

RUST Chill Test...

Rust server · in the archive since 14 September 2026

Offline 92.240.243.94:28015 checked 27d ago

monthly wipes pve
To visit
Players now 0/ 30
0% full
7-day average0peak –
Rank#16,838top 70%
Last wipe27d agoWed 30 Sep, 08:43 UTC · monthly schedule
Next wipe8d 21hThu 5 Nov, 19:00 UTC FW

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 30 Sep 2026, 08:50 UTCAll times UTC.

The record of each wipe

  1. Wed 30 Sep 202608:43 UTC27d ago
    Peak
    0
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Tue 15 Sep 202607:04 UTC42d ago
    Peak
    0
    Crowd
    –
    Lasted
    15.1 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 21h. The force wipe · high confidence

15.1 daysusual gapbetween real wipes
0wipe-day peakplayers, last three wipes

Coming wipes

  1. 8d 21hThu 5 Nov, 19:00 UTCFW
  2. 36d 21hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Wed 30 SepTue 15 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep22 Sep30 Sep3 Oct5 Oct7 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on RUST Chill Test... mean?

The game's server browser reads these tags published by RUST Chill Test...: gmrust (Game mode): The game mode is standard Rust survival; mp30 (Max players): The server holds 30 slots; ts8 (Group limit): The game default caps teams at 8; v2633 (Protocol): The server runs game protocol 2633; matching it is required to join; cs165217 (Build): Build number: 165217; ptsw (Networking): 'sw' is the network layer in use; $r? (Region code): The region code field is empty; ^m (Monthly): Facepunch's force wipe falls on this server, and a wipe comes once a month; ^p (PvE): Players do not fight each other here; the world supplies the danger. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include RUST Chill Test...?

These Rust Server History lists include RUST Chill Test...: Rust community servers and Rust PvE servers, on record. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: Monthly ^m and PvE ^p; Group limit: 5 or more; Wipe schedule: Monthly.

Server record

Which version of Rust does RUST Chill Test... run?

The recorded build for RUST Chill Test... is Rust network protocol 2633 and build 165217 on Windows. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is RUST Chill Test... online, and how reliable is it?

Offline now, RUST Chill Test... was last seen 27 days 12 hours ago. 0 of 168 hours, or 0% of the time, over the last 7 full days. First seen by Rust Server History on 14 September 2026.

Where is RUST Chill Test... located?

You will find no region published by RUST Chill Test.... The location on Rust Server History is what a server says, not a lookup of where the machine stands. You will find it at 92.240.243.94:28015.

Wipe history

What does wipe day look like on RUST Chill Test...?

An average peak of 0 players was drawn by its recent wipes. At 0 hours after the latest wipe, the crowd reached its peak.

What is the wipe schedule on RUST Chill Test...?

RUST Chill Test... wipes with the force wipe, once a month. On Thursday 5 November at 19:00 UTC comes the force wipe, its next wipe, when every Rust server wipes. Made 27 days 12 hours ago, the current world is what it runs now. Its tags carry a monthly wipe schedule.

Population

How does RUST Chill Test... rank against other Rust servers?

Player hours over the last seven days put RUST Chill Test... at #16,838: a place in the top 70% of all ranked servers.

How busy is RUST Chill Test...?

The last sighting of RUST Chill Test... in the live count was 27 days 12 hours ago; it is offline now.

Rules, map

What are the rules and settings on RUST Chill Test...?

You will not find a gather rate in the name of RUST Chill Test.... At 8 players, the group limit matches the game's default. Recorded as pve, with this note: no combat against other players. The Community section of the server browser carries it. VAC from Valve is switched on.

Which map does RUST Chill Test... run?

A procedural map is what RUST Chill Test... runs; the game generates it.

Join record

How do I join RUST Chill Test...?

Press F1 in Rust to open the console, then enter client.connect 92.240.243.94:28015 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.

The label explained

Server tags

What each tag this server publishes means.

Published as mp30,ptsw,$r?,v2633,^m,^p,gmrust,cs165217,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp30
Max players The server holds 30 slots.
ts8
Group limit The game default caps teams at 8.
v2633
Protocol The server runs game protocol 2633; matching it is required to join.
cs165217
Build Build number: 165217.
ptsw
Networking 'sw' is the network layer in use.
$r?
Region code The region code field is empty.

Wipe schedule

^m
Monthly Facepunch's force wipe falls on this server, and a wipe comes once a month.

Gameplay

^p
PvE Players do not fight each other here; the world supplies the danger.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.