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Exhibit no. 15,165Acc. 2026.15165

Rustify Verification

Rust server · in the archive since 13 September 2026

Online 92.222.152.235:29014 checked 8m ago

moddedoxidepve
To visit
Players now 0/ 40
0% full
7-day average0peak 1
Rank#15,165top 68%
Last wipe20d agoFri 9 Oct, 04:21 UTC · no schedule published
Next wipe–too few wipes seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectednow, 29 Oct 2026, 11:05 UTCAll times UTC.

The record of each wipe

  1. Fri 9 Oct 202604:21 UTC20d ago
    Peak
    0
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Tue 15 Sep 202616:49 UTC43d ago
    Peak
    1
    Crowd
    halved by day 1
    Lasted
    23.5 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

23.5 daysusual gapbetween real wipes
0wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 1

The first 48 hours of its last wipes

Fri 9 OctTue 15 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
00.250.50.75112:0021:0006:0014:0000:0009:00

Hourly average and peak, UTC.

Folder 2

Server performance

010020030040012:0021:0006:0014:0000:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on Rustify Verification mean?

These tags from Rustify Verification, read by the game's server browser, are: gmrust (Game mode): The game mode is standard Rust survival; mp40 (Max players): Slot count: 40; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): The server runs game protocol 2635; matching it is required to join; cs168909 (Build): Build number: 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region code field is empty; ^p (PvE): Players do not fight each other here; the world supplies the danger; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include Rustify Verification?

The Rust Server History lists that feature Rustify Verification are: Modded Rust servers: the record and Rust PvE servers, on record. It appears under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.

The record

Does Rustify Verification run smoothly?

Averaged over the last 48 hours: 237 server fps, with 191 the lowest. Buildings, deployables and everything else in the world came to as many as 2,247 entities. The highest memory use was 2,074 MB. What players feel as lag comes from low fps and a climbing entity count.

Which version of Rust does Rustify Verification run?

On Linux, Rustify Verification runs Rust network protocol 2635 and build 168909. The protocol must match to join, and Steam handles that update.

Is Rustify Verification online, and how reliable is it?

The live count shows Rustify Verification online right now. About 26 hours ago is when it last restarted, judged by the uptime it reports. Of 168 hours in the last 7 full days, 167 were up: 99% of the time. First seen by Rust Server History on 13 September 2026.

Where is Rustify Verification located?

You will find no region published by Rustify Verification. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. Its entry gives 92.222.152.235:29014 as the address.

Wipe log

What does wipe day look like on Rustify Verification?

0 players on average was the busiest its recent wipes drew. At 0 hours after the latest wipe, the crowd reached its peak. Half that peak was held until the next wipe in 0% of its recent wipes. By day 1 it fell below half in the wipes where it did not hold.

What is the wipe schedule on Rustify Verification?

Its rhythm is not yet clear: too few of Rustify Verification's wipes are on record. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. 20 days 6 hours ago its current world was made.

Population

How does Rustify Verification rank against other Rust servers?

Player hours over the last seven days put Rustify Verification at #15,165: a place in the top 68% of all ranked servers.

How busy is Rustify Verification?

Of its 40 slots, Rustify Verification currently has 0 filled. The seven-day average stands at 0 players; the peak is 1. An average of 0 players at 10:00 UTC made that the busiest hour of the last 48.

Rules and settings

What are the rules and settings on Rustify Verification?

The name of Rustify Verification carries no gather rate. At 8 players, the group limit matches the game's default. pve is the game mode, player combat is not allowed. Plugins or settings alter the game here, and the browser lists the server under Modded. Plugins in use: Oxide. VAC from Valve is switched on.

Which map does Rustify Verification run?

A procedural map of size 1,000 with seed 371800371 is what Rustify Verification runs, generated by the game. One size and seed produce one map, which RustMaps can show you from this page. The name of the map reads: Custom Map.

How to join

How do I join Rustify Verification?

Entering client.connect 92.222.152.235:29014 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf. https://discord.com/invite/rustify is its website.

The label explained

Server tags

What each tag this server publishes means.

Published as mp40,ptrak,$r?,v2635,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp40
Max players Slot count: 40.
ts8
Group limit The game default caps teams at 8.
v2635
Protocol The server runs game protocol 2635; matching it is required to join.
cs168909
Build Build number: 168909.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code The region code field is empty.

Gameplay

^p
PvE Players do not fight each other here; the world supplies the danger.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.