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Exhibit no. 15,966Acc. 2026.15966

HAZRD Rust DEV (private)

Rust server · in the archive since 2 October 2026

Offline 92.209.241.7:28015 checked 20d ago

trio moddedcarbon
To visit
Players now 0/ 10
0% full
7-day average0peak –
Rank#15,966top 72%
Last wipe25d agoFri 2 Oct, 13:11 UTC · no schedule published
Next wipe–too few wipes seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 7 Oct 2026, 08:00 UTCAll times UTC.

The record of each wipe

  1. Sun 4 Oct 202615:46 UTC23d ago
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 18 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k2 Oct4 Oct7 Oct9 Oct12 Oct14 Oct

Top 72% of all ranked servers, and #510 of the trio servers (top 84%). Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on HAZRD Rust DEV (private) mean?

You can see the tags HAZRD Rust DEV (private) publishes, read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The server holds 10 slots; ts3 (Group limit): A team may hold no more than 3; v2634 (Protocol): Your game must run protocol 2634 to join; cs166586 (Build): The game build is 166586; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^z (Modded): Under Modded: the game is changed by plugins or settings; ^y (Carbon): Plugins run through Carbon here. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include HAZRD Rust DEV (private)?

These Rust Server History lists include HAZRD Rust DEV (private): Modded Rust servers: the record and Trio Rust servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: Trio.

Server record

Which version of Rust does HAZRD Rust DEV (private) run?

On Windows, HAZRD Rust DEV (private) runs Rust network protocol 2634 and build 166586. The protocol must match to join, and Steam handles that update.

Is HAZRD Rust DEV (private) online, and how reliable is it?

HAZRD Rust DEV (private) was last seen 20 days 22 hours ago and is offline right now. It was up for 0 of 168 hours in the last 7 full days, 0% of the time. 2 October 2026 is when Rust Server History first saw it.

Where is HAZRD Rust DEV (private) located?

No region is published by HAZRD Rust DEV (private). Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. Its entry gives 92.209.241.7:28015 as the address.

Wipe history

What does wipe day look like on HAZRD Rust DEV (private)?

An average peak of 1 players was drawn by its recent wipes. At 18 hours after the latest wipe, the crowd reached its peak.

What is the wipe schedule on HAZRD Rust DEV (private)?

The rhythm of HAZRD Rust DEV (private) cannot be told yet, as too few of its wipes are on record. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. Made 25 days 17 hours ago, the current world is what it runs now.

Player counts

How does HAZRD Rust DEV (private) rank against other Rust servers?

Over seven days of player hours, HAZRD Rust DEV (private) ranks #15,966, inside the top 72% of all ranked servers. Within its group of trio servers, this entry ranks #510.

How busy is HAZRD Rust DEV (private)?

The last sighting of HAZRD Rust DEV (private) in the live count was 20 days 22 hours ago; it is offline now.

Map and rules

What are the rules and settings on HAZRD Rust DEV (private)?

You will not find a gather rate in the name of HAZRD Rust DEV (private). A group may hold 3 players at most (trio). Under game mode, the entry reads survival, gathering, building and raiding: the standard game. You may fight and raid other players. Under Modded in the server browser, the game is changed by plugins or settings. Plugins in use: Carbon. The anti-cheat VAC from Valve is active.

Which map does HAZRD Rust DEV (private) run?

The game generates the map on HAZRD Rust DEV (private), which is procedural.

Join record

How do I join HAZRD Rust DEV (private)?

Entering client.connect 92.209.241.7:28015 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.

The label explained

Server tags

What each tag this server publishes means.

Published as mp10,ptrak,$r?,v2634,gmrust,cs166586,ts3,^z,^y

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players The server holds 10 slots.
ts3
Group limit A team may hold no more than 3.
v2634
Protocol Your game must run protocol 2634 to join.
cs166586
Build The game build is 166586.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code No region code is set.

Mods and access

^z
Modded Under Modded: the game is changed by plugins or settings.
^y
Carbon Plugins run through Carbon here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.