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Exhibit no. 14,824Acc. 2026.14824

Experiment

Rust server · in the archive since 19 September 2026

Offline 92.209.233.160:28015 checked 18d ago

quad softcore
To visit
Players now 1/ 10
10% full
7-day average0peak –
Rank#14,824top 67%
Last wipe18d agoSat 10 Oct, 20:20 UTC · no schedule published
Next wipe–no rhythm it keeps

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 10 Oct 2026, 20:30 UTCAll times UTC.

The record of each wipe

  1. Sat 10 Oct 202620:20 UTC18d ago
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    1
  2. Sat 3 Oct 202612:24 UTC25d ago
    Peak
    1
    Crowd
    held half
    Lasted
    7.3 days
    Players before
    0
  3. Mon 28 Sep 202617:52 UTC30d ago
    Peak
    1
    Crowd
    held half
    Lasted
    4.8 days
    Players before
    1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

6.1 daysusual gapbetween real wipes
0%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes
100%crowd heldof its cycles kept half the crowd

The first 48 hours of its last wipes

Sat 10 OctSat 3 OctMon 28 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep25 Sep1 Oct6 Oct12 Oct17 Oct

Top 67% of all ranked servers, and #602 of the quad servers (top 74%). Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on Experiment mean?

The game's server browser reads these tags published by Experiment: gmsoftcore (Game mode): This server runs softcore, the easier ruleset; mp10 (Max players): The server holds 10 slots; ts4 (Group limit): The team cap is 4; v2634 (Protocol): The server runs game protocol 2634; matching it is required to join; cs166652 (Build): The game build is 166652; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The server has no region code. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include Experiment?

These Rust Server History lists include Experiment: Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Game mode: Softcore; Group limit: Quad.

Server entry

Which version of Rust does Experiment run?

On Windows, Experiment runs Rust network protocol 2634 and build 166652. Steam updates your game for you; joining needs the same protocol.

Is Experiment online, and how reliable is it?

Offline now, Experiment was last seen 18 days 9 hours ago. Of 168 hours in the last 7 full days, 0 were up: 0% of the time. First seen by Rust Server History on 19 September 2026.

Where is Experiment located?

No region is published by Experiment. The location on Rust Server History is what a server says, not a lookup of where the machine stands. Its entry gives 92.209.233.160:28015 as the address.

Wipe log

What does wipe day look like on Experiment?

At their busiest, its recent wipes drew an average of 1 players. On the latest wipe, 0 hours after the wipe, the crowd peaked. Half that peak was held until the next wipe in 100% of its recent wipes.

What is the wipe schedule on Experiment?

There is no next wipe to predict on Experiment, which wipes at irregular times. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. Made 18 days 9 hours ago, the current world is what it runs now.

Population

How does Experiment rank against other Rust servers?

Over seven days of player hours, Experiment ranks #14,824, inside the top 67% of all ranked servers. Within its group of quad servers, this entry ranks #602.

How busy is Experiment?

The last sighting of Experiment in the live count was 18 days 9 hours ago; it is offline now.

Rules, map

What are the rules and settings on Experiment?

No gather rate is stated in the name of Experiment. You may join a group of up to 4 players (quad). Recorded as softcore, with this note: The easier mode from Facepunch: part of your loot is kept. PvP and raiding are enabled. The server browser lists it under Community, as a community server. The anti-cheat VAC from Valve is active.

Which map does Experiment run?

Generated by the game, the map on Experiment is procedural.

Join record

How do I join Experiment?

Entering client.connect 92.209.233.160:28015 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.

The label explained

Server tags

What each tag this server publishes means.

Published as mp10,ptrak,$r?,v2634,gmsoftcore,cs166652,ts4

Game

gmsoftcore
Game mode This server runs softcore, the easier ruleset.
mp10
Max players The server holds 10 slots.
ts4
Group limit The team cap is 4.
v2634
Protocol The server runs game protocol 2634; matching it is required to join.
cs166652
Build The game build is 166652.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code The server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.