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Exhibit no. 12,002Acc. 2026.12002

[GER]Communityserver

Rust server · in the archive since 15 October 2026

Offline 92.208.176.232:28015 checked 6d ago

To visit
Players now 1/ 50
2% full
7-day average1peak 1
Rank#12,002top 54%
Last wipe6d agoTue 20 Oct, 22:10 UTC · no schedule published
Next wipe–too few wipes seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 20 Oct 2026, 23:00 UTCAll times UTC.

The record of each wipe

  1. Tue 20 Oct 202622:10 UTC6d ago
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Fri 16 Oct 202600:26 UTC11d ago
    Peak
    0
    Crowd
    –
    Lasted
    4.9 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

4.9 daysusual gapbetween real wipes
0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

Tue 20 OctFri 16 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k15 Oct17 Oct20 Oct22 Oct25 Oct27 Oct

Top 54% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on [GER]Communityserver mean?

You can see the tags [GER]Communityserver publishes, read by the game's server browser: gmrust (Game mode): This server runs standard Rust survival; mp50 (Max players): Slot count: 50; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2634 (Protocol): Your game must run protocol 2634 to join; cs167781 (Build): This server runs game build 167781; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): The server has no region code. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include [GER]Communityserver?

The Rust Server History lists that feature [GER]Communityserver are: European Rust servers and Rust community servers. It appears under these filters on the server list: Region: Europe; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Server entry

Which version of Rust does [GER]Communityserver run?

On Windows, [GER]Communityserver runs Rust network protocol 2634 and build 167781. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is [GER]Communityserver online, and how reliable is it?

Offline now, [GER]Communityserver was last seen 6 days 23 hours ago. It was up for 3 of 168 hours in the last 7 full days, 2% of the time. The first sighting by Rust Server History was on 15 October 2026.

Where is [GER]Communityserver located?

The name of [GER]Communityserver points to Europe, but no region tag is published. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You can reach it at 92.208.176.232:28015.

Wipe record

What does wipe day look like on [GER]Communityserver?

At their busiest, its recent wipes drew an average of 0 players. On the latest wipe, 0 hours after the wipe, the crowd peaked.

What is the wipe schedule on [GER]Communityserver?

The rhythm of [GER]Communityserver cannot be told yet, as too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. The world it runs now dates from 6 days 23 hours ago.

Player counts

How does [GER]Communityserver rank against other Rust servers?

Player hours over the last seven days put [GER]Communityserver at #12,002: a place in the top 54% of all ranked servers.

How busy is [GER]Communityserver?

[GER]Communityserver is offline at present, having last been seen 6 days 23 hours ago. A seven-day average of 1 players is recorded, with a peak of 1.

Map and rules

What are the rules and settings on [GER]Communityserver?

You will not find a gather rate in the name of [GER]Communityserver. The limit of 8 players per group is the game's default. Under game mode, the entry reads survival, the usual game, with gathering, building and raiding. PvP and raiding are enabled. The server browser lists it under Community, as a community server. VAC from Valve is switched on.

Which map does [GER]Communityserver run?

The game generates the map on [GER]Communityserver, which is procedural.

Joining the server

How do I join [GER]Communityserver?

Enter client.connect 92.208.176.232:28015 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.

The label explained

Server tags

What each tag this server publishes means.

Published as mp50,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode This server runs standard Rust survival.
mp50
Max players Slot count: 50.
ts8
Group limit Teams are capped at 8, the default the game ships.
v2634
Protocol Your game must run protocol 2634 to join.
cs167781
Build This server runs game build 167781.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code The server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.