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Exhibit no. 14,059Acc. 2026.14059

Cinematic Local

Rust server · in the archive since 18 September 2026

Offline 92.208.107.177:28015 checked 13d ago

To visit
Players now 1/ 4
25% full
7-day average0peak –
Rank#14,059top 65%
Last wipe14d agoThu 15 Oct, 13:27 UTC · no schedule published
Next wipe–no rhythm it keeps

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 15 Oct 2026, 20:10 UTCAll times UTC.

The record of each wipe

  1. Thu 15 Oct 202613:27 UTC14d ago
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Sat 19 Sep 202623:59 UTC39d ago
    Peak
    1
    Crowd
    halved by day 5
    Lasted
    25.6 days
    Players before
    0
  3. Fri 18 Sep 202620:48 UTC40d ago
    Peak
    1
    Crowd
    –
    Lasted
    1.1 days
    Players before
    1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

13.3 daysusual gapbetween real wipes
0%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 5

The first 48 hours of its last wipes

Thu 15 OctSat 19 SepFri 18 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep2 Oct18 Oct22 Oct

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on Cinematic Local mean?

The game's server browser reads these tags published by Cinematic Local: gmrust (Game mode): The game mode is standard Rust survival; mp4 (Max players): 4 slots are set on this server; ts8 (Group limit): The default cap of 8 per team applies here; v2634 (Protocol): Your game must run protocol 2634 to join; cs167781 (Build): This server runs game build 167781; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): The server has no region code. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include Cinematic Local?

The Rust Server History lists that feature Cinematic Local are: Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

The record

Which version of Rust does Cinematic Local run?

The recorded build for Cinematic Local is Rust network protocol 2634 and build 167781 on Windows. The protocol must match to join, and Steam handles that update.

Is Cinematic Local online, and how reliable is it?

Cinematic Local was last seen 13 days 17 hours ago and is offline right now. Of 168 hours in the last 7 full days, 0 were up: 0% of the time. 18 September 2026 is when Rust Server History first saw it.

Where is Cinematic Local located?

You will find no region published by Cinematic Local. Rust Server History does not look up where the machine stands; it shows where a server says it is. You will find it at 92.208.107.177:28015.

Wipe log

What does wipe day look like on Cinematic Local?

An average peak of 1 players was drawn by its recent wipes. On the latest wipe, 0 hours after the wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. By day 5 it fell below half in the wipes where it did not hold.

What is the wipe schedule on Cinematic Local?

No next wipe can be predicted: Cinematic Local wipes at irregular times. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. 14 days ago its current world was made.

Population

How does Cinematic Local rank against other Rust servers?

The last seven days of player hours place Cinematic Local at #14,059, among the top 65% of all ranked servers.

How busy is Cinematic Local?

Cinematic Local is offline at present, having last been seen 13 days 17 hours ago.

Map and rules

What are the rules and settings on Cinematic Local?

You will not find a gather rate in the name of Cinematic Local. No group may exceed 8 players, the default set by the game. Recorded as survival, with this note: the usual game, with gathering, building and raiding. Fighting and raiding between players are permitted. The server browser lists it under Community, as a community server. VAC from Valve is switched on.

Which map does Cinematic Local run?

Generated by the game, the map on Cinematic Local is procedural.

Join record

How do I join Cinematic Local?

Enter client.connect 92.208.107.177:28015 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.

The label explained

Server tags

What each tag this server publishes means.

Published as mp4,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp4
Max players 4 slots are set on this server.
ts8
Group limit The default cap of 8 per team applies here.
v2634
Protocol Your game must run protocol 2634 to join.
cs167781
Build This server runs game build 167781.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code The server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.