Open every day, at every hour Admission free 11,829 servers and 89,289 players on view The records renewed every five minutes
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Exhibit no. 15,373Acc. 2026.15373

[US] Krizalium Test

Rust server · in the archive since 12 October 2026

Online 92.118.19.86:28015 checked 2h ago

To visit
Players now 0/ 50
0% full
7-day average0peak –
Rank#15,373top 69%
Last wipe16d agoMon 12 Oct, 04:47 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
0123420:0005:0014:0023:0008:0017:00

Hourly average and peak, UTC.

Folder 2

Server performance

02040608020:0005:0014:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 12 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k12 Oct15 Oct18 Oct22 Oct25 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on [US] Krizalium Test mean?

The game's server browser reads these tags published by [US] Krizalium Test: gmvanilla (Game mode): The mode here is vanilla survival; mp50 (Max players): Slot count: 50; ts8 (Group limit): The default cap of 8 per team applies here; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167398 (Build): Build number: 167398; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): The region code field is empty. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include [US] Krizalium Test?

The Rust Server History lists that feature [US] Krizalium Test are: Rust community servers and North America Rust servers. It appears under these filters on the server list: Region: North America; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Server record

Does [US] Krizalium Test run smoothly?

Averaged over the last 48 hours: 60 server fps, with 60 the lowest. As many as 45,341 entities were in the world: buildings, deployables and the rest. The highest memory use was 4,438 MB. What players feel as lag comes from low fps and a climbing entity count.

Which version of Rust does [US] Krizalium Test run?

On Windows, [US] Krizalium Test runs Rust network protocol 2634 and build 167398. The protocol must match to join, and Steam handles that update.

Is [US] Krizalium Test online, and how reliable is it?

At this moment [US] Krizalium Test is online. Going by its reported uptime, it restarted about 16 days 11 hours ago. 168 of 168 hours, or 100% of the time, over the last 7 full days. The first sighting by Rust Server History was on 12 October 2026.

Where is [US] Krizalium Test located?

Its name points to North America, though [US] Krizalium Test publishes no region tag. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You will find it at 92.118.19.86:28015.

Wipe history

What is the wipe schedule on [US] Krizalium Test?

The record holds too few of [US] Krizalium Test's wipes to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. Made 16 days 14 hours ago, the current world is what it runs now.

Player record

How does [US] Krizalium Test rank against other Rust servers?

Player hours over the last seven days put [US] Krizalium Test at #15,373: a place in the top 69% of all ranked servers.

How busy is [US] Krizalium Test?

Of its 50 slots, [US] Krizalium Test currently has 0 filled. An average of 0 players is recorded across the last seven days.

Rules, map

What are the rules and settings on [US] Krizalium Test?

You will not find a gather rate in the name of [US] Krizalium Test. The limit of 8 players per group is the game's default. Recorded as survival, with this note: gather, build, raid: the standard game. Fighting and raiding between players are permitted. The Community section of the server browser carries it. The anti-cheat VAC from Valve is active.

Which map does [US] Krizalium Test run?

Generated by the game at size 3,000 with seed 612351, the map on [US] Krizalium Test is procedural. You can look at the map on RustMaps from this page, since one size and seed always give one map.

How to join

How do I join [US] Krizalium Test?

Enter client.connect 92.118.19.86:28015 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you. You will find its website at https://low.ms/game-servers/rust-server-hosting.

The label explained

Server tags

What each tag this server publishes means.

Published as mp50,ptrak,$r?,v2634,gmvanilla,cs167398,ts8

Game

gmvanilla
Game mode The mode here is vanilla survival.
mp50
Max players Slot count: 50.
ts8
Group limit The default cap of 8 per team applies here.
v2634
Protocol To join, your game has to be on protocol 2634.
cs167398
Build Build number: 167398.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code The region code field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.