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Exhibit no. 5,209Acc. 2026.5209
DeepSeaRusWorld
Rust server · in the archive since 13 September 2026
Online 92.118.11.17:28438 checked 8m ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
13 Sep Now 1 Oct20:29 · FW 11 Oct12:11 18 Oct17:15 5 Nov19:00 · FW 3 Dec19:00 · FW
a wipe on recordthe monthly force wipeexpectednow, 29 Oct 2026, 18:40 UTCAll times UTC.
The record of each wipe
-
Sun 18 Oct 202617:15 UTC11d ago
- Peak
- 4
- Crowd
- –
- Lasted
- running
- Players before
- 0
-
Sun 11 Oct 202612:11 UTC18d ago
- Peak
- 2
- Crowd
- held half
- Lasted
- 7.2 days
- Players before
- 1
-
Thu 1 Oct 202620:29 UTC FW27d ago
- Peak
- 3
- Crowd
- halved by day 3
- Lasted
- 9.7 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 0h. The force wipe · high confidence
Coming wipes
- 7d 0hThu 5 Nov, 19:00 UTCFW
- 35d 0hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 17 hours in.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 23% of all ranked servers. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Lists and tags
What do the server tags on DeepSeaRusWorld mean?
You can see the tags DeepSeaRusWorld publishes, read by the game's server browser: gmvanilla (Game mode): Vanilla survival is the mode; mp100 (Max players): The server holds 100 slots; ts10 (Group limit): Teams are capped at 10; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): The server has no region code; ^m (Monthly): A monthly wipe applies here, as does the force wipe from Facepunch; ^v (Vanilla): Nothing is changed from Facepunch's release: no altered rates, no kits, no extra rules; ^o (Oxide): A plugin framework, Oxide (uMod), is installed here; ^z (Modded): Under Modded: the game is changed by plugins or settings. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.
Which Rust Server History lists and filters include DeepSeaRusWorld?
These Rust Server History lists include DeepSeaRusWorld: Modded Rust servers: the record. These filters on the server list bring it up: Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
The record
Does DeepSeaRusWorld run smoothly?
Averaged over the last 48 hours: 89 server fps, with 75 the lowest. Buildings, deployables and everything else in the world came to as many as 109,998 entities. Up to 4,233 MB of memory was used. What players feel as lag comes from low fps and a climbing entity count.
Which version of Rust does DeepSeaRusWorld run?
Rust network protocol 2635 and build 168909 is the build DeepSeaRusWorld runs, on Linux. Joining requires your game to be on the same protocol; Steam keeps it updated for you.
Is DeepSeaRusWorld online, and how reliable is it?
At this moment DeepSeaRusWorld is online. Going by its reported uptime, it restarted about 4 days ago. Of 168 hours in the last 7 full days, 167 were up: 99% of the time. The first sighting by Rust Server History was on 13 September 2026.
Where is DeepSeaRusWorld located?
No region is published by DeepSeaRusWorld. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You can reach it at 92.118.11.17:28438.
Wipe history
What does wipe day look like on DeepSeaRusWorld?
At their busiest, its recent wipes drew an average of 3 players. At 17 hours after the latest wipe, the crowd reached its peak. Half that peak was held until the next wipe in 50% of its recent wipes. By day 3 the crowd fell to below half when it did not hold.
What is the wipe schedule on DeepSeaRusWorld?
The force wipe is the only wipe on DeepSeaRusWorld, once a month. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 11 days 1 hours ago its current world was made. A monthly wipe schedule is published in its tags.
Player record
How does DeepSeaRusWorld rank against other Rust servers?
Over seven days of player hours, DeepSeaRusWorld ranks #5,209, inside the top 23% of all ranked servers.
How busy is DeepSeaRusWorld?
0 players are on DeepSeaRusWorld at present, from 100 slots. Stored history gives a seven-day average of 0 players and a peak of 3. Stored history puts the busiest hour of the past 48 at 19:00 UTC, averaging 2 players.
Rules and settings
What are the rules and settings on DeepSeaRusWorld?
No gather rate is stated in the name of DeepSeaRusWorld. No group may exceed 10 players. Recorded as survival, with this note: gather, build, raid: the standard game. PvP and raiding are enabled. Under Modded in the server browser, the game is changed by plugins or settings. Plugins in use: Oxide. The server applies the label vanilla: nothing is changed from Facepunch's release: no altered rates, no kits, no extra rules. VAC from Valve is switched on.
Which map does DeepSeaRusWorld run?
Seed 1652930283, size 4,250: such is the procedural map DeepSeaRusWorld runs, generated by the game. One size and seed produce one map, which RustMaps can show you from this page.
How to join
How do I join DeepSeaRusWorld?
Press F1 in Rust to open the console, then enter client.connect 92.118.11.17:28438 to connect. Launch Rust from this page instead and you join through Steam with the connect already made. https://site.xyz/ is where its website is.
The label explained
Server tags
What each tag this server publishes means.
Published as mp100,ptrak,$r?,v2635,^m,^v,gmvanilla,cs168909,ts10,^o^z
Game
gmvanilla
mp100
ts10
v2635
cs168909
ptrak
$r?
Wipe schedule
^m
Difficulty
^v
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.