Open every day, at every hour Admission free 11,847 servers and 92,510 players on view The records renewed every five minutes
Rust Server HistoryMuseum and archive of Rust servers

This server publishes no banner

Exhibit no. 8,710Acc. 2026.8710

No-EAC Server

Rust server · in the archive since 17 September 2026

Offline 92.115.242.127:28015 checked 6d ago

To visit
Players now 1/ 10
10% full
7-day average1peak 1
Rank#8,710top 39%
Last wipe27d agoThu 1 Oct, 18:01 UTC · no schedule published
Next wipe7d 3hThu 5 Nov, 19:00 UTC FW

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 23 Oct 2026, 00:00 UTCAll times UTC.

The record of each wipe

  1. Thu 1 Oct 202618:01 UTC FW27d ago
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 3h. The force wipe · high confidence

1wipe-day peakplayers, last three wipes

Coming wipes

  1. 7d 3hThu 5 Nov, 19:00 UTCFW
  2. 35d 3hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct29 Oct

Top 39% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on No-EAC Server mean?

These tags from No-EAC Server, read by the game's server browser, are: gmrust (Game mode): This server runs standard Rust survival; mp10 (Max players): 10 slots are set on this server; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): The server runs game protocol 2635; matching it is required to join; cs168909 (Build): The game build is 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The server has no region code. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include No-EAC Server?

These Rust Server History lists include No-EAC Server: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Server record

Which version of Rust does No-EAC Server run?

On Windows, No-EAC Server runs Rust network protocol 2635 and build 168909. The protocol must match to join, and Steam handles that update.

Is No-EAC Server online, and how reliable is it?

The record shows No-EAC Server offline at this moment, last seen 6 days 15 hours ago. 7 of 168 hours, or 4% of the time, over the last 7 full days. The first sighting by Rust Server History was on 17 September 2026.

Where is No-EAC Server located?

You will find no region published by No-EAC Server. Rust Server History does not look up where the machine stands; it shows where a server says it is. You can reach it at 92.115.242.127:28015.

Wipe history

What does wipe day look like on No-EAC Server?

1 players on average was the busiest its recent wipes drew. 0 hours into the latest wipe the crowd peaked.

What is the wipe schedule on No-EAC Server?

No-EAC Server wipes with the force wipe, once a month. On Thursday 5 November at 19:00 UTC comes the force wipe, its next wipe, when every Rust server wipes. The world it runs now dates from 27 days 21 hours ago.

Player record

How does No-EAC Server rank against other Rust servers?

Player hours over the last seven days put No-EAC Server at #8,710: a place in the top 39% of all ranked servers.

How busy is No-EAC Server?

No current count exists for No-EAC Server; it was last seen 6 days 15 hours ago. A seven-day average of 1 players is recorded, with a peak of 1.

Rules, map

What are the rules and settings on No-EAC Server?

No gather rate is stated in the name of No-EAC Server. The limit of 8 players per group is the game's default. survival is the game mode, the usual game, with gathering, building and raiding. Fighting and raiding between players are permitted. The Community section of the server browser carries it. The anti-cheat VAC from Valve is disabled.

Which map does No-EAC Server run?

Generated by the game, the map on No-EAC Server is procedural.

Join record

How do I join No-EAC Server?

Entering client.connect 92.115.242.127:28015 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.

The label explained

Server tags

What each tag this server publishes means.

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode This server runs standard Rust survival.
mp10
Max players 10 slots are set on this server.
ts8
Group limit The game default caps teams at 8.
v2635
Protocol The server runs game protocol 2635; matching it is required to join.
cs168909
Build The game build is 168909.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code The server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.