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Exhibit no. 14,641Acc. 2026.14641

MadMax TestServer

Rust server · in the archive since 15 October 2026

Offline 91.40.43.110:28015 checked 12d ago

biweekly wipes
To visit
Players now 0/ 10
0% full
7-day average0peak –
Rank#14,641top 68%
Last wipe12d agoThu 15 Oct, 09:52 UTC · biweekly schedule
Next wipe1d 1hThu 29 Oct, 09:52 UTC

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Next wipe Thursday 29 October, 09:52 UTC, in 1d 1h. Biweekly: 14 days after its last wipe

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k15 Oct16 Oct18 Oct19 Oct21 Oct22 Oct

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on MadMax TestServer mean?

These tags from MadMax TestServer, read by the game's server browser, are: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): Slot count: 10; ts8 (Group limit): The game default caps teams at 8; v2634 (Protocol): Your game must run protocol 2634 to join; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code field is empty; ^b (Biweekly): The server wipes on a two-week cycle. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include MadMax TestServer?

The Rust Server History lists that feature MadMax TestServer are: Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Server tag: Biweekly ^b; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

Server record

Which version of Rust does MadMax TestServer run?

Rust network protocol 2634 and build 167781 is the build MadMax TestServer runs, on Windows. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is MadMax TestServer online, and how reliable is it?

Offline now, MadMax TestServer was last seen 12 days 22 hours ago. 0 of 168 hours, or 0% of the time, over the last 7 full days. First seen by Rust Server History on 15 October 2026.

Where is MadMax TestServer located?

No region is published by MadMax TestServer. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You will find it at 91.40.43.110:28015.

Wipe history

What is the wipe schedule on MadMax TestServer?

The next wipe on MadMax TestServer is an estimate, drawn from biweekly: 14 days after its last wipe. On Thursday 29 October at 09:52 UTC its next wipe is due. The world it runs now dates from 12 days 22 hours ago. The tags list a wipe schedule of every two weeks.

Player record

How does MadMax TestServer rank against other Rust servers?

Over seven days of player hours, MadMax TestServer ranks #14,641, inside the top 68% of all ranked servers.

How busy is MadMax TestServer?

No current count exists for MadMax TestServer; it was last seen 12 days 22 hours ago.

Map and rules

What are the rules and settings on MadMax TestServer?

No gather rate is stated in the name of MadMax TestServer. The limit of 8 players per group is the game's default. Recorded as survival, with this note: gather, build, raid: the standard game. You may fight and raid other players. Under Community in the server browser, this community server is listed. VAC from Valve is switched on.

Which map does MadMax TestServer run?

A procedural map is what MadMax TestServer runs; the game generates it.

How to join

How do I join MadMax TestServer?

Enter client.connect 91.40.43.110:28015 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.

The label explained

Server tags

What each tag this server publishes means.

Published as mp10,ptrak,$r?,v2634,^b,gmrust,cs167781,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players Slot count: 10.
ts8
Group limit The game default caps teams at 8.
v2634
Protocol Your game must run protocol 2634 to join.
cs167781
Build The game build is 167781.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The region code field is empty.

Wipe schedule

^b
Biweekly The server wipes on a two-week cycle.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.