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Exhibit no. 15,437Acc. 2026.15437

Clear as Rust - Test Server

Rust server, NA (us5) · in the archive since 13 September 2026

Offline NA · us5 91.229.114.90:28084 checked 7d ago

vanillamoddedoxide
To visit
Players now 0/ 100
0% full
7-day average0peak –
Rank#15,437top 69% · #1536 in NA
Last wipe26d agoFri 2 Oct, 03:02 UTC · no schedule published
Next wipe–too few wipes seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 21 Oct 2026, 15:00 UTCAll times UTC.

The record of each wipe

  1. Fri 2 Oct 202603:02 UTC26d ago
    Peak
    0
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Fri 18 Sep 202615:35 UTC40d ago
    Peak
    1
    Crowd
    halved by day 1
    Lasted
    13.5 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

13.5 daysusual gapbetween real wipes
0wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 1

The first 48 hours of its last wipes

Fri 2 OctFri 18 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers, top 82% in NA. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on Clear as Rust - Test Server mean?

These tags from Clear as Rust - Test Server, read by the game's server browser, are: gmrust (Game mode): This server runs standard Rust survival; mp100 (Max players): 100 slots are set on this server; ts8 (Group limit): The game default caps teams at 8; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167781 (Build): Build number: 167781; ptrak (Networking): The network layer is RakNet, the game's standard one; $rus5 (Region code): us5 is the server's region code; ^v (Vanilla): Nothing is changed from Facepunch's release: no altered rates, no kits, no extra rules; ^o (Oxide): Oxide, also known as uMod, is the plugin framework in use; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; NA (North America): North America is the region the server browser files it under; rustmaps (Custom tag): The owner or a plugin applied this tag, which is outside the standard Rust set. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include Clear as Rust - Test Server?

The Rust Server History lists that feature Clear as Rust - Test Server are: Modded Rust servers: the record and North America Rust servers. It appears under these filters on the server list: Region: North America; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more.

Server entry

Which version of Rust does Clear as Rust - Test Server run?

The recorded build for Clear as Rust - Test Server is Rust network protocol 2634 and build 167781 on Linux. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is Clear as Rust - Test Server online, and how reliable is it?

Offline now, Clear as Rust - Test Server was last seen 7 days 4 hours ago. It was up for 16 of 168 hours in the last 7 full days, 10% of the time. 13 September 2026 is when Rust Server History first saw it.

Where is Clear as Rust - Test Server located?

The entry for Clear as Rust - Test Server carries a NA tag and sits in North America; its region code is us5. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You will find it at 91.229.114.90:28084.

Wipe record

What does wipe day look like on Clear as Rust - Test Server?

0 players on average was the busiest its recent wipes drew. 0 hours into the latest wipe the crowd peaked. Half that peak was held until the next wipe in 0% of its recent wipes. By day 1 it fell below half in the wipes where it did not hold.

What is the wipe schedule on Clear as Rust - Test Server?

Its rhythm is not yet clear: too few of Clear as Rust - Test Server's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. The world it runs now dates from 26 days 16 hours ago.

Population

How does Clear as Rust - Test Server rank against other Rust servers?

Seven days of player hours rank Clear as Rust - Test Server at #15,437, in the top 69% of all ranked servers; within North America it is #1,536.

How busy is Clear as Rust - Test Server?

Clear as Rust - Test Server is offline at present, having last been seen 7 days 4 hours ago. Stored history gives a seven-day average of 0 players.

Rules and settings

What are the rules and settings on Clear as Rust - Test Server?

The name of Clear as Rust - Test Server carries no gather rate. No group may exceed 8 players, the default set by the game. survival is the game mode, gathering, building and raiding: the standard game. PvP and raiding are enabled. Plugins or settings alter the game here, and the browser lists the server under Modded. Plugins in use: Oxide. The server applies the label vanilla: nothing is changed from Facepunch's release: no altered rates, no kits, no extra rules. VAC from Valve is switched on.

Which map does Clear as Rust - Test Server run?

The map on Clear as Rust - Test Server is custom, size 4,500. From this page the published file can be downloaded.

How to join

How do I join Clear as Rust - Test Server?

Entering client.connect 91.229.114.90:28084 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf. https://clearasrust.com/ is where its website is.

The label explained

Server tags

What each tag this server publishes means.

Published as mp100,ptrak,$rus5,v2634,^v,NA,gmrust,cs167781,ts8,^o^z,rustmaps

Game

gmrust
Game mode This server runs standard Rust survival.
mp100
Max players 100 slots are set on this server.
ts8
Group limit The game default caps teams at 8.
v2634
Protocol To join, your game has to be on protocol 2634.
cs167781
Build Build number: 167781.
ptrak
Networking The network layer is RakNet, the game's standard one.
$rus5
Region code us5 is the server's region code.

Difficulty

^v
Vanilla Nothing is changed from Facepunch's release: no altered rates, no kits, no extra rules.

Mods and access

^o
Oxide Oxide, also known as uMod, is the plugin framework in use.
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Region

NA
North America North America is the region the server browser files it under.

Other

rustmaps
Custom tag The owner or a plugin applied this tag, which is outside the standard Rust set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.