The server's own banner, as it publishes it
Exhibit no. 3,518Acc. 2026.3518
[US] Galaxy 2x PVE Monthly | Raidable Bases | Events
Rust server, NA (us5) · in the archive since 13 September 2026
Online NA · us5 91.229.114.90:28048 checked 9m ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
13 Sep Now 1 Oct18:24 · FW 5 Nov19:00 · FW 3 Dec19:00 · FW
a wipe on recordthe monthly force wipeexpectednow, 28 Oct 2026, 21:15 UTCAll times UTC.
The record of each wipe
-
Thu 1 Oct 202618:24 UTC FW27d ago
- Peak
- 6
- Crowd
- –
- Lasted
- running
- Players before
- 1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 21h. The force wipe · high confidence
Coming wipes
- 7d 21hThu 5 Nov, 19:00 UTCFW
- 35d 21hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 6, 47 hours in.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 16% of all ranked servers, top 31% in NA. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Tags and filters
What do the server tags on [US] Galaxy 2x PVE Monthly | Raidable Bases | Events mean?
You can see the tags [US] Galaxy 2x PVE Monthly | Raidable Bases | Events publishes, read by the game's server browser: gmrust (Game mode): This server runs standard Rust survival; mp75 (Max players): Slot count: 75; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2635 (Protocol): To join, your game has to be on protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $rus5 (Region code): us5 is the server's region code; ^m (Monthly): Facepunch's force wipe falls on this server, and a wipe comes once a month; ^p (PvE): Player combat is off: the world is the threat; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings; NA (North America): North America is the region the server browser files it under. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.
Which Rust Server History lists and filters include [US] Galaxy 2x PVE Monthly | Raidable Bases | Events?
These Rust Server History lists include [US] Galaxy 2x PVE Monthly | Raidable Bases | Events: 2x Rust servers: the record, Modded Rust servers: the record, Rust PvE servers, on record and North America Rust servers. These filters on the server list bring it up: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 2x.
Server entry
Does [US] Galaxy 2x PVE Monthly | Raidable Bases | Events run smoothly?
Averaged over the last 48 hours: 54 server fps, with 15 the lowest. As many as 114,790 entities were in the world: buildings, deployables and the rest. Up to 3,726 MB of memory was used. Lag, as players feel it, has two sources: low fps and a rising entity count.
Which version of Rust does [US] Galaxy 2x PVE Monthly | Raidable Bases | Events run?
Rust network protocol 2635 and build 168909 is the build [US] Galaxy 2x PVE Monthly | Raidable Bases | Events runs, on Linux. Steam updates your game for you; joining needs the same protocol.
Is [US] Galaxy 2x PVE Monthly | Raidable Bases | Events online, and how reliable is it?
The live count shows [US] Galaxy 2x PVE Monthly | Raidable Bases | Events online right now. Going by its reported uptime, it restarted about 8 hours ago. Of 168 hours in the last 7 full days, 140 were up: 83% of the time. The first sighting by Rust Server History was on 13 September 2026.
Where is [US] Galaxy 2x PVE Monthly | Raidable Bases | Events located?
The entry for [US] Galaxy 2x PVE Monthly | Raidable Bases | Events carries a NA tag and sits in North America; its region code is us5. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You will find it at 91.229.114.90:28048.
Wipe record
What does wipe day look like on [US] Galaxy 2x PVE Monthly | Raidable Bases | Events?
An average peak of 6 players was drawn by its recent wipes. On the latest wipe, 47 hours after the wipe, the crowd peaked.
What is the wipe schedule on [US] Galaxy 2x PVE Monthly | Raidable Bases | Events?
The force wipe is the only wipe on [US] Galaxy 2x PVE Monthly | Raidable Bases | Events, once a month. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. Made 27 days 3 hours ago, the current world is what it runs now. A monthly wipe schedule is published in its tags.
Player record
How does [US] Galaxy 2x PVE Monthly | Raidable Bases | Events rank against other Rust servers?
Seven days of player hours rank [US] Galaxy 2x PVE Monthly | Raidable Bases | Events at #3,518, in the top 16% of all ranked servers; within North America it is #579.
How busy is [US] Galaxy 2x PVE Monthly | Raidable Bases | Events?
1 players are on [US] Galaxy 2x PVE Monthly | Raidable Bases | Events at present, from 75 slots. Stored history gives a seven-day average of 1 players and a peak of 5. An average of 4 players at 08:00 UTC made that the busiest hour of the last 48.
Map and rules
What are the rules and settings on [US] Galaxy 2x PVE Monthly | Raidable Bases | Events?
2x gathering is what the name of [US] Galaxy 2x PVE Monthly | Raidable Bases | Events records. At 8 players, the group limit matches the game's default. Under game mode, the entry reads pve, fighting other players is excluded. Under Modded in the server browser, the game is changed by plugins or settings. Oxide plugins are running. VAC from Valve is switched on.
Which map does [US] Galaxy 2x PVE Monthly | Raidable Bases | Events run?
Seed 1361858059, size 4,000: such is the procedural map [US] Galaxy 2x PVE Monthly | Raidable Bases | Events runs, generated by the game. From this page you can view the map on RustMaps: the same size and seed give the same map.
How to join
How do I join [US] Galaxy 2x PVE Monthly | Raidable Bases | Events?
Press F1 in Rust to open the console, then enter client.connect 91.229.114.90:28048 to connect. Launch Rust from this page instead and you join through Steam with the connect already made. https://discord.com/invite/VbzCrNtYEx is where its website is.
The label explained
Server tags
What each tag this server publishes means.
Published as mp75,ptrak,$rus5,v2635,^m,NA,^p,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp75
ts8
v2635
cs168909
ptrak
$rus5
Wipe schedule
^m
Gameplay
^p
Mods and access
^o
^z
Region
NA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.