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Exhibit no. 15,373Acc. 2026.15373
Server Roams | 10X | Testing
Rust server, NA (us5) · in the archive since 13 September 2026
Online NA · us5 91.229.114.45:28055 checked 2h ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
13 Sep Now 11 Oct00:21
a wipe on recordthe monthly force wipeexpectednow, 28 Oct 2026, 17:00 UTCAll times UTC.
The record of each wipe
-
Sun 11 Oct 202600:21 UTC17d ago
- Peak
- 2
- Crowd
- –
- Lasted
- running
- Players before
- 1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 4 hours in.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers, top 82% in NA, and #629 of the quad servers (top 76%). Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Tags and filters
What do the server tags on Server Roams | 10X | Testing mean?
The game's server browser reads these tags published by Server Roams | 10X | Testing: gmsoftcore (Game mode): This server runs softcore, the easier ruleset; mp50 (Max players): Slot count: 50; ts4 (Group limit): The team cap is 4; v2634 (Protocol): Your game must run protocol 2634 to join; cs167398 (Build): Build number: 167398; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $rus5 (Region code): us5 is the server's region code; ^p (PvE): The danger comes from the world, not other players; ^o (Oxide): A plugin framework, Oxide (uMod), is installed here; ^z (Modded): Under Modded: the game is changed by plugins or settings; NA (North America): The server browser lists it under North America. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.
Which Rust Server History lists and filters include Server Roams | 10X | Testing?
These Rust Server History lists include Server Roams | 10X | Testing: 10x Rust servers, on record, Modded Rust servers: the record, Rust PvE servers, on record and North America Rust servers. It appears under these filters on the server list: Region: North America; Type: Modded; Game mode: PvE and Softcore; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: Quad; Gather rate: 10x.
The record
Does Server Roams | 10X | Testing run smoothly?
Averaged over the last 48 hours: 233 server fps, with 6 the lowest. Buildings, deployables and everything else in the world came to as many as 4,154 entities. Memory use peaked at 1,572 MB. Lag, as players feel it, has two sources: low fps and a rising entity count.
Which version of Rust does Server Roams | 10X | Testing run?
Rust network protocol 2634 and build 167398 is the build Server Roams | 10X | Testing runs, on Linux. Joining requires your game to be on the same protocol; Steam keeps it updated for you.
Is Server Roams | 10X | Testing online, and how reliable is it?
At this moment Server Roams | 10X | Testing is online. The uptime it reports puts the last restart at about 17 days 11 hours ago. It was up for 168 of 168 hours in the last 7 full days, 100% of the time. The first sighting by Rust Server History was on 13 September 2026.
Where is Server Roams | 10X | Testing located?
The entry for Server Roams | 10X | Testing carries a NA tag and sits in North America; its region code is us5. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You can reach it at 91.229.114.45:28055.
Wipe record
What does wipe day look like on Server Roams | 10X | Testing?
At their busiest, its recent wipes drew an average of 2 players. At 4 hours after the latest wipe, the crowd reached its peak.
What is the wipe schedule on Server Roams | 10X | Testing?
The record holds too few of Server Roams | 10X | Testing's wipes to tell its rhythm. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. 17 days 15 hours ago its current world was made.
Player counts
How does Server Roams | 10X | Testing rank against other Rust servers?
Server Roams | 10X | Testing ranks #15,373 on seven-day player hours: top 69% overall and #1,531 in North America. Within its group of quad servers, this entry ranks #629.
How busy is Server Roams | 10X | Testing?
Of its 50 slots, Server Roams | 10X | Testing currently has 0 filled. The seven-day average for this entry is 0 players.
Map and rules
What are the rules and settings on Server Roams | 10X | Testing?
10x gathering is what the name of Server Roams | 10X | Testing records. A group may hold 4 players at most (quad). softcore is the game mode, The easier mode from Facepunch: part of your loot is kept. PvP and raiding are enabled. Under Modded in the server browser, the game is changed by plugins or settings. Oxide plugins are running. VAC from Valve is switched on.
Which map does Server Roams | 10X | Testing run?
A procedural map of size 1,000 with seed 1234567 is what Server Roams | 10X | Testing runs, generated by the game. From this page you can view the map on RustMaps: the same size and seed give the same map.
How to join
How do I join Server Roams | 10X | Testing?
Press F1 in Rust to open the console, then enter client.connect 91.229.114.45:28055 to connect. Launch Rust from this page instead and you join through Steam with the connect already made. https://serverromes.tip4serv.com/?_gl=1*15zsu5b*_gcl_au*NzM1MzY4MTcxLjE3ODkwNDg3ODQuMTc0Nzg1MjkzMi4xNzg5MDUzOTk5LjE3ODkwNTQwMTUuNzU5NjIyNzk2LjE3ODkwNDg4MjcuMTc4OTA1NDAxNQ.. is its website.
The label explained
Server tags
What each tag this server publishes means.
Published as mp50,ptrak,$rus5,v2634,^p,NA,gmsoftcore,cs167398,ts4,^o^z
Game
gmsoftcore
mp50
ts4
v2634
cs167398
ptrak
$rus5
Gameplay
^p
Mods and access
^o
^z
Region
NA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.