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Exhibit no. 3,418Acc. 2026.3418
TheLastOfRust Doomsday | 2x | Solo/Duo/Trio | Zombies
Rust server, NA · in the archive since 5 October 2026
Online NA 91.229.114.2:28027 checked 9m ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
5 Oct Now 5 Oct01:29 18 Oct03:24 22 Oct19:05
a wipe on recordthe monthly force wipeexpectednow, 28 Oct 2026, 04:45 UTCAll times UTC.
The record of each wipe
-
Thu 22 Oct 202619:05 UTC5d ago
- Peak
- 4
- Crowd
- –
- Lasted
- running
- Players before
- 0
-
Sun 18 Oct 202603:24 UTC10d ago
- Peak
- 1
- Crowd
- held half
- Lasted
- 4.7 days
- Players before
- 1
-
Mon 5 Oct 202601:29 UTC23d ago
- Peak
- 2
- Crowd
- halved by day 1
- Lasted
- 13.1 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 2 hours in.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 5 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 15% of all ranked servers, top 30% in NA. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Lists and tags
What do the server tags on TheLastOfRust Doomsday | 2x | Solo/Duo/Trio | Zombies mean?
The game's server browser reads these tags published by TheLastOfRust Doomsday | 2x | Solo/Duo/Trio | Zombies: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): No region code is set; ^v (Vanilla): Facepunch's release, unchanged: rates, kits and rules stand as shipped; ^z (Modded): Under Modded: the game is changed by plugins or settings; ^y (Carbon): Plugins run through Carbon here; NA (North America): The server browser lists it under North America. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.
Which Rust Server History lists and filters include TheLastOfRust Doomsday | 2x | Solo/Duo/Trio | Zombies?
These Rust Server History lists include TheLastOfRust Doomsday | 2x | Solo/Duo/Trio | Zombies: 2x Rust servers: the record, Modded Rust servers: the record, Rust servers with zombies in the name and North America Rust servers. It appears under these filters on the server list: Region: North America; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week; Gather rate: 2x.
Server record
Does TheLastOfRust Doomsday | 2x | Solo/Duo/Trio | Zombies run smoothly?
Across the last 48 hours it averaged 253 server fps; the low was 233. As many as 50,928 entities were in the world: buildings, deployables and the rest. The highest memory use was 2,341 MB. Players feel lag when fps drop and the entity count climbs.
Which version of Rust does TheLastOfRust Doomsday | 2x | Solo/Duo/Trio | Zombies run?
On Linux, TheLastOfRust Doomsday | 2x | Solo/Duo/Trio | Zombies runs Rust network protocol 2635 and build 168909. The protocol must match to join, and Steam handles that update.
Is TheLastOfRust Doomsday | 2x | Solo/Duo/Trio | Zombies online, and how reliable is it?
At this moment TheLastOfRust Doomsday | 2x | Solo/Duo/Trio | Zombies is online. About 19 hours ago is when it last restarted, judged by the uptime it reports. It was up for 168 of 168 hours in the last 7 full days, 100% of the time. 5 October 2026 is when Rust Server History first saw it.
Where is TheLastOfRust Doomsday | 2x | Solo/Duo/Trio | Zombies located?
The NA tag is how TheLastOfRust Doomsday | 2x | Solo/Duo/Trio | Zombies lists itself in North America. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You will find it at 91.229.114.2:28027.
Wipe log
What does wipe day look like on TheLastOfRust Doomsday | 2x | Solo/Duo/Trio | Zombies?
An average peak of 2 players was drawn by its recent wipes. At 2 hours after the latest wipe, the crowd reached its peak. Above half that peak until the next wipe it stayed in 50% of its recent wipes. By day 1 it fell below half in the wipes where it did not hold.
What is the wipe schedule on TheLastOfRust Doomsday | 2x | Solo/Duo/Trio | Zombies?
There is no next wipe to predict on TheLastOfRust Doomsday | 2x | Solo/Duo/Trio | Zombies, which wipes at irregular times. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. Made 5 days 9 hours ago, the current world is what it runs now.
Population
How does TheLastOfRust Doomsday | 2x | Solo/Duo/Trio | Zombies rank against other Rust servers?
TheLastOfRust Doomsday | 2x | Solo/Duo/Trio | Zombies takes #563 in North America on seven-day player hours, with #3,418 overall and a place in the top 15% of all ranked servers.
How busy is TheLastOfRust Doomsday | 2x | Solo/Duo/Trio | Zombies?
Against 100 slots, TheLastOfRust Doomsday | 2x | Solo/Duo/Trio | Zombies records 3 players right now. A seven-day average of 1 players is recorded, with a peak of 5. Stored history puts the busiest hour of the past 48 at 09:00 UTC, averaging 2 players.
Map and rules
What are the rules and settings on TheLastOfRust Doomsday | 2x | Solo/Duo/Trio | Zombies?
2x gathering is what the name of TheLastOfRust Doomsday | 2x | Solo/Duo/Trio | Zombies records. At 8 players, the group limit matches the game's default. survival is the game mode, the usual game, with gathering, building and raiding. You may fight and raid other players. Under Modded in the server browser, the game is changed by plugins or settings. Plugins in use: Carbon. The server applies the label vanilla: facepunch's release, unchanged: rates, kits and rules stand as shipped. VAC from Valve is switched on.
Which map does TheLastOfRust Doomsday | 2x | Solo/Duo/Trio | Zombies run?
Generated by the game at size 3,000 with seed 987654, the map on TheLastOfRust Doomsday | 2x | Solo/Duo/Trio | Zombies is procedural. You can look at the map on RustMaps from this page, since one size and seed always give one map.
Joining the server
How do I join TheLastOfRust Doomsday | 2x | Solo/Duo/Trio | Zombies?
Entering client.connect 91.229.114.2:28027 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf. https://thelastofrust.com is where its website is.
The label explained
Server tags
What each tag this server publishes means.
Published as mp100,ptrak,$r?,v2635,^z,^y,^v,NA,gmrust,cs168909,ts8
Game
gmrust
mp100
ts8
v2635
cs168909
ptrak
$r?
Difficulty
^v
Mods and access
^z
^y
Region
NA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.