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Exhibit no. 15,353Acc. 2026.15353

Server hosted by Physgun.com

Rust server, NA (us5) · in the archive since 13 September 2026

Online NA · us5 91.229.114.24:28055 checked 13m ago

vanillamoddedcarbon
To visit
Players now 0/ 100
0% full
7-day average0peak –
Rank#15,353top 69% · #1518 in NA
Last wipe1d agoTue 27 Oct, 19:08 UTC · no schedule published
Next wipe5d 16hTue 3 Nov, 19:08 UTC

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectednow, 29 Oct 2026, 02:40 UTCAll times UTC.

The record of each wipe

  1. Tue 27 Oct 202619:08 UTC1d ago
    Peak
    –
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Tue 20 Oct 202619:09 UTC8d ago
    Peak
    0
    Crowd
    –
    Lasted
    7 days
    Players before
    0
  3. Tue 13 Oct 202619:09 UTC15d ago
    Peak
    0
    Crowd
    –
    Lasted
    7 days
    Players before
    0
  4. Tue 6 Oct 202619:12 UTC22d ago
    Peak
    0
    Crowd
    –
    Lasted
    7 days
    Players before
    0
  5. Tue 29 Sep 202619:10 UTC29d ago
    Peak
    0
    Crowd
    –
    Lasted
    7 days
    Players before
    0
  6. Tue 22 Sep 202619:09 UTC36d ago
    Peak
    0
    Crowd
    –
    Lasted
    7 days
    Players before
    0
  7. Tue 15 Sep 202619:14 UTC43d ago
    Peak
    0
    Crowd
    –
    Lasted
    7 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

fixed weekdays

Next wipe Tuesday 3 November, 19:08 UTC, in 5d 16h. Every Tuesday at 19:08 UTC · high confidence

7 daysusual gapbetween real wipes
100%on rhythmof its recent wipes
0wipe-day peakplayers, last three wipes

Coming wipes

  1. 5d 16hTue 3 Nov, 19:08 UTC
  2. 7d 16hThu 5 Nov, 19:00 UTCFW
  3. 12d 16hTue 10 Nov, 19:08 UTC
  4. 19d 16hTue 17 Nov, 19:08 UTC
  5. 26d 16hTue 24 Nov, 19:08 UTC
  6. 33d 16hTue 1 Dec, 19:08 UTC
  7. 35d 16hThu 3 Dec, 19:00 UTCFW
  8. 40d 16hTue 8 Dec, 19:08 UTC

The first 48 hours of its last wipes

Tue 20 OctTue 13 OctTue 6 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeakWipe
0123403:0012:0021:0006:0015:0001:00Wiped Tue 27 Oct, 19:08 UTCWIPE

Hourly average and peak, UTC.

Folder 2

Server performance

Server fpsWipe
02040608003:0012:0021:0006:0015:0001:00Wiped Tue 27 Oct, 19:08 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers, top 81% in NA. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on Server hosted by Physgun.com mean?

These tags from Server hosted by Physgun.com, read by the game's server browser, are: gmrust (Game mode): This server runs standard Rust survival; mp100 (Max players): Slot count: 100; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): To join, your game has to be on protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $rus5 (Region code): The region code recorded for this server is us5; ^v (Vanilla): Rates, kits and rules are as Facepunch ships them; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; ^y (Carbon): Carbon is the plugin framework in use; NA (North America): Its entry in the server browser sits under North America. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include Server hosted by Physgun.com?

These Rust Server History lists include Server hosted by Physgun.com: Modded Rust servers: the record and North America Rust servers. It appears under these filters on the server list: Region: North America; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.

The record

Does Server hosted by Physgun.com run smoothly?

Averaged over the last 48 hours: 37 server fps, with 30 the lowest. As many as 73,228 entities were in the world: buildings, deployables and the rest. The highest memory use was 3,829 MB. Players feel lag when fps drop and the entity count climbs.

Which version of Rust does Server hosted by Physgun.com run?

Rust network protocol 2635 and build 168909 is the build Server hosted by Physgun.com runs, on Linux. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is Server hosted by Physgun.com online, and how reliable is it?

Server hosted by Physgun.com is listed as online now. About 30 hours ago is when it last restarted, judged by the uptime it reports. 167 of 168 hours, or 99% of the time, over the last 7 full days. The first sighting by Rust Server History was on 13 September 2026.

Where is Server hosted by Physgun.com located?

A NA tag and a region code of us5 place Server hosted by Physgun.com in North America on the listing. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You can reach it at 91.229.114.24:28055.

Wipe history

What does wipe day look like on Server hosted by Physgun.com?

An average peak of 0 players was drawn by its recent wipes. 0 hours into the latest wipe the crowd peaked.

What is the wipe schedule on Server hosted by Physgun.com?

A every Tuesday at 19:08 UTC rhythm governs the wipes on Server hosted by Physgun.com. Due on Tuesday 3 November at 19:08 UTC is its next wipe. 31 hours ago its current world was made.

Player counts

How does Server hosted by Physgun.com rank against other Rust servers?

Server hosted by Physgun.com takes #1,518 in North America on seven-day player hours, with #15,353 overall and a place in the top 69% of all ranked servers.

How busy is Server hosted by Physgun.com?

0 players are on Server hosted by Physgun.com at present, from 100 slots. An average of 0 players is recorded across the last seven days.

Rules and settings

What are the rules and settings on Server hosted by Physgun.com?

The name of Server hosted by Physgun.com carries no gather rate. At 8 players, the group limit matches the game's default. survival is the game mode, gather, build, raid: the standard game. PvP and raiding are enabled. Under Modded in the server browser, the game is changed by plugins or settings. Plugins in use: Carbon. The server applies the label vanilla: rates, kits and rules are as Facepunch ships them. The anti-cheat VAC from Valve is active.

Which map does Server hosted by Physgun.com run?

A procedural map of size 3,500 with seed 5555 is what Server hosted by Physgun.com runs, generated by the game. You can look at the map on RustMaps from this page, since one size and seed always give one map.

How to join

How do I join Server hosted by Physgun.com?

Enter client.connect 91.229.114.24:28055 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.

The label explained

Server tags

What each tag this server publishes means.

Published as mp100,ptrak,$rus5,v2635,^z,^y,^v,NA,gmrust,cs168909,ts8

Game

gmrust
Game mode This server runs standard Rust survival.
mp100
Max players Slot count: 100.
ts8
Group limit The default cap of 8 per team applies here.
v2635
Protocol To join, your game has to be on protocol 2635.
cs168909
Build This server runs game build 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$rus5
Region code The region code recorded for this server is us5.

Difficulty

^v
Vanilla Rates, kits and rules are as Facepunch ships them.

Mods and access

^z
Modded Plugins or settings alter the game, so it is listed under Modded.
^y
Carbon Carbon is the plugin framework in use.

Region

NA
North America Its entry in the server browser sits under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.