Open every day, at every hour Admission free 11,615 servers and 38,895 players on view The records renewed every five minutes
Rust Server HistoryMuseum and archive of Rust servers

The server's own banner, as it publishes it

Exhibit no. 15,327Acc. 2026.15327

Fallen Dev Server

Rust server, NA (us5) · in the archive since 4 October 2026

Offline NA · us5 91.229.114.221:28079 checked 11d ago

vanillamoddedoxide
To visit
Players now 0/ 8
0% full
7-day average0peak –
Rank#15,327top 70% · #1560 in NA
Last wipe24d agoSun 4 Oct, 16:56 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k4 Oct8 Oct11 Oct18 Oct21 Oct25 Oct

Top 70% of all ranked servers, top 84% in NA. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on Fallen Dev Server mean?

You can see the tags Fallen Dev Server publishes, read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp8 (Max players): The server holds 8 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167781 (Build): Build number: 167781; ptrak (Networking): RakNet handles the network layer, as standard for the game; $rus5 (Region code): us5 is the server's region code; ^v (Vanilla): Rates, kits and rules are as Facepunch ships them; ^o (Oxide): Oxide, also known as uMod, is the plugin framework in use; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; NA (North America): Its entry in the server browser sits under North America. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include Fallen Dev Server?

The Rust Server History lists that feature Fallen Dev Server are: Modded Rust servers: the record and North America Rust servers. It appears under these filters on the server list: Region: North America; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more.

Server record

Which version of Rust does Fallen Dev Server run?

The recorded build for Fallen Dev Server is Rust network protocol 2634 and build 167781 on Linux. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is Fallen Dev Server online, and how reliable is it?

Offline now, Fallen Dev Server was last seen 11 days 5 hours ago. It was up for 0 of 168 hours in the last 7 full days, 0% of the time. The first sighting by Rust Server History was on 4 October 2026.

Where is Fallen Dev Server located?

A NA tag and a region code of us5 place Fallen Dev Server in North America on the listing. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. Its entry gives 91.229.114.221:28079 as the address.

Wipe history

What is the wipe schedule on Fallen Dev Server?

The rhythm of Fallen Dev Server cannot be told yet, as too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. 24 days 14 hours ago its current world was made.

Player record

How does Fallen Dev Server rank against other Rust servers?

Seven days of player hours rank Fallen Dev Server at #15,327, in the top 70% of all ranked servers; within North America it is #1,560.

How busy is Fallen Dev Server?

Fallen Dev Server is offline at present, having last been seen 11 days 5 hours ago.

Rules, map

What are the rules and settings on Fallen Dev Server?

No gather rate is stated in the name of Fallen Dev Server. The limit of 8 players per group is the game's default. survival is the game mode, the usual game, with gathering, building and raiding. Fighting and raiding between players are permitted. The server browser lists it under Modded, where plugins or settings change the game. Plugins in use: Oxide. The name vanilla is used here: rates, kits and rules are as Facepunch ships them. VAC from Valve is switched on.

Which map does Fallen Dev Server run?

Seed 1234567, size 1,500: such is the procedural map Fallen Dev Server runs, generated by the game. One size and seed produce one map, which RustMaps can show you from this page.

Join record

How do I join Fallen Dev Server?

Enter client.connect 91.229.114.221:28079 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.

The label explained

Server tags

What each tag this server publishes means.

Published as mp8,ptrak,$rus5,v2634,^v,NA,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp8
Max players The server holds 8 slots.
ts8
Group limit Teams are capped at 8, the default the game ships.
v2634
Protocol To join, your game has to be on protocol 2634.
cs167781
Build Build number: 167781.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$rus5
Region code us5 is the server's region code.

Difficulty

^v
Vanilla Rates, kits and rules are as Facepunch ships them.

Mods and access

^o
Oxide Oxide, also known as uMod, is the plugin framework in use.
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Region

NA
North America Its entry in the server browser sits under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.