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Exhibit no. 16,920Acc. 2026.16920

Snowy Dev

Rust server, NA (us5) · in the archive since 13 September 2026

Offline NA · us5 91.229.114.221:28043 checked 30d ago

vanillamoddedoxide
To visit
Players now 0/ 8
0% full
7-day average0peak –
Rank#16,920top 71% · #1700 in NA
Last wipe30d agoMon 28 Sep, 07:16 UTC · no schedule published
Next wipe–too few wipes seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 28 Sep 2026, 20:38 UTCAll times UTC.

The record of each wipe

  1. Mon 28 Sep 202605:47 UTC30d ago
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Thu 24 Sep 202601:15 UTC34d ago
    Peak
    1
    Crowd
    held half
    Lasted
    4.2 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

4.2 daysusual gapbetween real wipes
1wipe-day peakplayers, last three wipes
100%crowd heldof its cycles kept half the crowd

The first 48 hours of its last wipes

Mon 28 SepThu 24 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep23 Sep26 Sep29 Sep2 Oct5 Oct

Top 71% of all ranked servers, top 85% in NA. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

Who runs Snowy Dev?

The valorarust.com hostname Snowy Dev publishes is not used by any other server we track.

What do the server tags on Snowy Dev mean?

You can see the tags Snowy Dev publishes, read by the game's server browser: gmrust (Game mode): This server runs standard Rust survival; mp8 (Max players): The server holds 8 slots; ts8 (Group limit): The game default caps teams at 8; v2633 (Protocol): The server runs game protocol 2633; matching it is required to join; cs165217 (Build): This server runs game build 165217; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $rus5 (Region code): The region code recorded for this server is us5; ^v (Vanilla): Nothing is changed from Facepunch's release: no altered rates, no kits, no extra rules; ^o (Oxide): Oxide, also known as uMod, is the plugin framework in use; ^z (Modded): Under Modded: the game is changed by plugins or settings; NA (North America): North America is the region the server browser files it under. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include Snowy Dev?

The Rust Server History lists that feature Snowy Dev are: Modded Rust servers: the record and North America Rust servers. These filters on the server list bring it up: Region: North America; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more.

The record

Which version of Rust does Snowy Dev run?

Rust network protocol 2633 and build 165217 is the build Snowy Dev runs, on Linux. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is Snowy Dev online, and how reliable is it?

Snowy Dev was last seen 30 days ago and is offline right now. 0 of 168 hours, or 0% of the time, over the last 7 full days. First seen by Rust Server History on 13 September 2026.

Where is Snowy Dev located?

A NA tag and a region code of us5 place Snowy Dev in North America on the listing. The location on Rust Server History is what a server says, not a lookup of where the machine stands. Its entry gives 91.229.114.221:28043 as the address.

Wipe history

What does wipe day look like on Snowy Dev?

At their busiest, its recent wipes drew an average of 1 players. At 1 hours after the latest wipe, the crowd reached its peak. Above half that peak until the next wipe it stayed in 100% of its recent wipes.

What is the wipe schedule on Snowy Dev?

The record holds too few of Snowy Dev's wipes to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. Made 30 days 14 hours ago, the current world is what it runs now.

Player record

How does Snowy Dev rank against other Rust servers?

Snowy Dev takes #1,700 in North America on seven-day player hours, with #16,920 overall and a place in the top 71% of all ranked servers.

How busy is Snowy Dev?

No current count exists for Snowy Dev; it was last seen 30 days ago.

Rules, map

What are the rules and settings on Snowy Dev?

No gather rate is stated in the name of Snowy Dev. At 8 players, the group limit matches the game's default. Recorded as survival, with this note: gathering, building and raiding: the standard game. You may fight and raid other players. The server browser lists it under Modded, where plugins or settings change the game. Plugins in use: Oxide. The server applies the label vanilla: nothing is changed from Facepunch's release: no altered rates, no kits, no extra rules. VAC from Valve is switched on.

Which map does Snowy Dev run?

A procedural map of size 1,000 with seed 1 is what Snowy Dev runs, generated by the game. You can look at the map on RustMaps from this page, since one size and seed always give one map. The name of the map reads: Custom Map.

Joining the server

How do I join Snowy Dev?

Press F1 in Rust to open the console, then enter client.connect 91.229.114.221:28043 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.

The label explained

Server tags

What each tag this server publishes means.

Published as mp8,ptrak,$rus5,v2633,^v,NA,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode This server runs standard Rust survival.
mp8
Max players The server holds 8 slots.
ts8
Group limit The game default caps teams at 8.
v2633
Protocol The server runs game protocol 2633; matching it is required to join.
cs165217
Build This server runs game build 165217.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$rus5
Region code The region code recorded for this server is us5.

Difficulty

^v
Vanilla Nothing is changed from Facepunch's release: no altered rates, no kits, no extra rules.

Mods and access

^o
Oxide Oxide, also known as uMod, is the plugin framework in use.
^z
Modded Under Modded: the game is changed by plugins or settings.

Region

NA
North America North America is the region the server browser files it under.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.