This server publishes no banner
Exhibit no. 5,719Acc. 2026.5719
GoblinGaming Dev Server
Rust server, NA (us5) · in the archive since 24 September 2026
Online NA · us5 91.229.114.221:28031 checked 13m ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
24 Sep Now 25 Oct04:39
a wipe on recordthe monthly force wipeexpectednow, 29 Oct 2026, 02:30 UTCAll times UTC.
The record of each wipe
-
Sun 25 Oct 202604:39 UTC3d ago
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 17 hours in.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 26% of all ranked servers, top 51% in NA. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Tags, lists
What do the server tags on GoblinGaming Dev Server mean?
The game's server browser reads these tags published by GoblinGaming Dev Server: gmrust (Game mode): This server runs standard Rust survival; mp8 (Max players): Slot count: 8; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles the network layer, as standard for the game; $rus5 (Region code): The region code recorded for this server is us5; ^v (Vanilla): Nothing is changed from Facepunch's release: no altered rates, no kits, no extra rules; ^o (Oxide): Oxide, also known as uMod, is the plugin framework in use; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; NA (North America): The server browser lists it under North America. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.
Which Rust Server History lists and filters include GoblinGaming Dev Server?
The Rust Server History lists that feature GoblinGaming Dev Server are: Modded Rust servers: the record and North America Rust servers. It appears under these filters on the server list: Region: North America; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Server record
Does GoblinGaming Dev Server run smoothly?
Averaged over the last 48 hours: 30 server fps, with 20 the lowest. As many as 88,453 entities were in the world: buildings, deployables and the rest. The highest memory use was 3,006 MB. Lag, as players feel it, has two sources: low fps and a rising entity count.
Which version of Rust does GoblinGaming Dev Server run?
On Linux, GoblinGaming Dev Server runs Rust network protocol 2635 and build 168909. Steam updates your game for you; joining needs the same protocol.
Is GoblinGaming Dev Server online, and how reliable is it?
At this moment GoblinGaming Dev Server is online. The uptime it reports puts the last restart at about 2 hours ago. It was up for 42 of 168 hours in the last 7 full days, 25% of the time. 24 September 2026 is when Rust Server History first saw it.
Where is GoblinGaming Dev Server located?
A NA tag and a region code of us5 place GoblinGaming Dev Server in North America on the listing. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. Its entry gives 91.229.114.221:28031 as the address.
Wipe history
What does wipe day look like on GoblinGaming Dev Server?
At their busiest, its recent wipes drew an average of 1 players. At 17 hours after the latest wipe, the crowd reached its peak.
What is the wipe schedule on GoblinGaming Dev Server?
Its rhythm is not yet clear: too few of GoblinGaming Dev Server's wipes are on record. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. The world it runs now dates from 3 days 22 hours ago.
Player counts
How does GoblinGaming Dev Server rank against other Rust servers?
Seven days of player hours rank GoblinGaming Dev Server at #5,719, in the top 26% of all ranked servers; within North America it is #942.
How busy is GoblinGaming Dev Server?
Of its 8 slots, GoblinGaming Dev Server currently has 1 filled. A seven-day average of 1 players is recorded, with a peak of 1. An average of 1 players at 03:00 UTC made that the busiest hour of the last 48.
Rules and settings
What are the rules and settings on GoblinGaming Dev Server?
The name of GoblinGaming Dev Server carries no gather rate. At 8 players, the group limit matches the game's default. Under game mode, the entry reads survival, the usual game, with gathering, building and raiding. You may fight and raid other players. Under Modded in the server browser, the game is changed by plugins or settings. Oxide plugins are running. The name vanilla is used here: nothing is changed from Facepunch's release: no altered rates, no kits, no extra rules. The anti-cheat VAC from Valve is active.
Which map does GoblinGaming Dev Server run?
Seed 1337, size 3,500: such is the procedural map GoblinGaming Dev Server runs, generated by the game. From this page you can view the map on RustMaps: the same size and seed give the same map. The name of the map reads: Custom Map.
How to join
How do I join GoblinGaming Dev Server?
Press F1 in Rust to open the console, then enter client.connect 91.229.114.221:28031 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.
The label explained
Server tags
What each tag this server publishes means.
Published as mp8,ptrak,$rus5,v2635,^v,NA,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp8
ts8
v2635
cs168909
ptrak
$rus5
Difficulty
^v
Mods and access
^o
^z
Region
NA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.