Open every day, at every hour Admission free 11,691 servers and 35,842 players on view The records renewed every five minutes
Rust Server HistoryMuseum and archive of Rust servers

The server's own banner, as it publishes it

Exhibit no. 7,623Acc. 2026.7623

RedMoon (In Development)

Rust server, NA (us5) · in the archive since 17 October 2026

Online NA · us5 91.229.114.221:28023 checked 7m ago

vanillamoddedoxide
To visit
Players now 0/ 100
0% full
7-day average0peak 2
Rank#7,623top 34% · #1125 in NA
Last wipe9d agoMon 19 Oct, 03:16 UTC · no schedule published
Next wipe–no rhythm it keeps

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectednow, 29 Oct 2026, 03:00 UTCAll times UTC.

The record of each wipe

  1. Mon 19 Oct 202602:02 UTC10d ago
    Peak
    2
    Crowd
    –
    Lasted
    running
    Players before
    1
  2. Sun 18 Oct 202604:53 UTC10d ago
    Peak
    2
    Crowd
    –
    Lasted
    0.9 days
    Players before
    0
  3. Sat 17 Oct 202615:47 UTC11d ago
    Peak
    2
    Crowd
    –
    Lasted
    0.5 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

0.7 daysusual gapbetween real wipes
0%on rhythmof its recent wipes
2wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

Mon 19 OctSun 18 OctSat 17 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
0123404:0013:0022:0006:0015:0001:00

Hourly average and peak, UTC.

Folder 2

Server performance

01020304004:0013:0022:0006:0015:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k17 Oct19 Oct22 Oct24 Oct27 Oct29 Oct

Top 34% of all ranked servers, top 60% in NA. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on RedMoon (In Development) mean?

These tags from RedMoon (In Development), read by the game's server browser, are: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): 100 slots are set on this server; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): The server runs game protocol 2635; matching it is required to join; cs168909 (Build): Build number: 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $rus5 (Region code): Recorded region code: us5; ^v (Vanilla): Rates, kits and rules are as Facepunch ships them; ^o (Oxide): A plugin framework, Oxide (uMod), is installed here; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; NA (North America): The server browser lists it under North America. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include RedMoon (In Development)?

These Rust Server History lists include RedMoon (In Development): Modded Rust servers: the record and North America Rust servers. It appears under these filters on the server list: Region: North America; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

The record

Does RedMoon (In Development) run smoothly?

Averaged over the last 48 hours: 29 server fps, with 4 the lowest. Buildings, deployables and everything else in the world came to as many as 98,455 entities. Memory use peaked at 2,599 MB. Lag, as players feel it, has two sources: low fps and a rising entity count.

Which version of Rust does RedMoon (In Development) run?

Rust network protocol 2635 and build 168909 is the build RedMoon (In Development) runs, on Linux. Steam updates your game for you; joining needs the same protocol.

Is RedMoon (In Development) online, and how reliable is it?

The live count shows RedMoon (In Development) online right now. The uptime it reports puts the last restart at about 18 hours ago. It was up for 167 of 168 hours in the last 7 full days, 99% of the time. First seen by Rust Server History on 17 October 2026.

Where is RedMoon (In Development) located?

A NA tag and a region code of us5 place RedMoon (In Development) in North America on the listing. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You will find it at 91.229.114.221:28023.

Wipe record

What does wipe day look like on RedMoon (In Development)?

2 players on average was the busiest its recent wipes drew. At 1 hours after the latest wipe, the crowd reached its peak.

What is the wipe schedule on RedMoon (In Development)?

There is no next wipe to predict on RedMoon (In Development), which wipes at irregular times. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. Made 9 days 23 hours ago, the current world is what it runs now.

Population

How does RedMoon (In Development) rank against other Rust servers?

Seven days of player hours rank RedMoon (In Development) at #7,623, in the top 34% of all ranked servers; within North America it is #1,125.

How busy is RedMoon (In Development)?

0 players are on RedMoon (In Development) at present, from 100 slots. The seven-day average stands at 0 players; the peak is 2.

Map and rules

What are the rules and settings on RedMoon (In Development)?

No gather rate is stated in the name of RedMoon (In Development). No group may exceed 8 players, the default set by the game. Recorded as survival, with this note: the usual game, with gathering, building and raiding. You may fight and raid other players. Plugins or settings alter the game here, and the browser lists the server under Modded. Plugins in use: Oxide. Vanilla is its own description: rates, kits and rules are as Facepunch ships them. VAC from Valve is switched on.

Which map does RedMoon (In Development) run?

Seed 1337, size 4,000: such is the procedural map RedMoon (In Development) runs, generated by the game. From this page you can view the map on RustMaps: the same size and seed give the same map. Its map carries the name: Custom Map.

Joining the server

How do I join RedMoon (In Development)?

Entering client.connect 91.229.114.221:28023 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.

The label explained

Server tags

What each tag this server publishes means.

Published as mp100,ptrak,$rus5,v2635,^v,NA,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp100
Max players 100 slots are set on this server.
ts8
Group limit The game default caps teams at 8.
v2635
Protocol The server runs game protocol 2635; matching it is required to join.
cs168909
Build Build number: 168909.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$rus5
Region code Recorded region code: us5.

Difficulty

^v
Vanilla Rates, kits and rules are as Facepunch ships them.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is installed here.
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Region

NA
North America The server browser lists it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.