Open every day, at every hour Admission free 11,620 servers and 32,393 players on view The records renewed every five minutes
Rust Server HistoryMuseum and archive of Rust servers

The server's own banner, as it publishes it

Exhibit no. 13,011Acc. 2026.13011

OFFSHORE 2X | Weekly | Under Development

Rust server, NA (us5) · in the archive since 19 September 2026

Offline NA · us5 91.229.114.210:28015 checked 11d ago

2x weekly wipes moddedcarbon
To visit
Players now 1/ 100
1% full
7-day average0peak –
Rank#13,011top 59% · #1439 in NA
Last wipe24d agoSun 4 Oct, 21:16 UTC · weekly schedule
Next wipe3d 16hSun 1 Nov, 21:16 UTC

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 17 Oct 2026, 20:00 UTCAll times UTC.

The record of each wipe

  1. Sun 4 Oct 202621:16 UTC24d ago
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Sun 20 Sep 202616:10 UTC38d ago
    Peak
    1
    Crowd
    halved by day 1
    Lasted
    14.2 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

from its schedule tag

Next wipe Sunday 1 November, 21:16 UTC, in 3d 16h. Its weekly schedule tag · low confidence

14.2 daysusual gapbetween real wipes
1wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 1

Coming wipes

  1. 3d 16hSun 1 Nov, 21:16 UTC
  2. 7d 13hThu 5 Nov, 19:00 UTCFW
  3. 10d 16hSun 8 Nov, 21:16 UTC
  4. 17d 16hSun 15 Nov, 21:16 UTC
  5. 24d 16hSun 22 Nov, 21:16 UTC
  6. 31d 16hSun 29 Nov, 21:16 UTC
  7. 35d 13hThu 3 Dec, 19:00 UTCFW
  8. 38d 16hSun 6 Dec, 21:16 UTC

The first 48 hours of its last wipes

Sun 4 OctSun 20 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep27 Sep4 Oct10 Oct17 Oct24 Oct

Top 59% of all ranked servers, top 78% in NA. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on OFFSHORE 2X | Weekly | Under Development mean?

You can see the tags OFFSHORE 2X | Weekly | Under Development publishes, read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): Slot count: 100; ts8 (Group limit): The game default caps teams at 8; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, the game's standard one; $rus5 (Region code): The region code recorded for this server is us5; ^w (Weekly): Wipes fall every week; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; ^y (Carbon): Carbon is the plugin framework in use; NA (North America): The server browser lists it under North America. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include OFFSHORE 2X | Weekly | Under Development?

These Rust Server History lists include OFFSHORE 2X | Weekly | Under Development: 2x Rust servers: the record, Modded Rust servers: the record and North America Rust servers. It appears under these filters on the server list: Region: North America; Type: Modded; Server tag: Weekly ^w, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Gather rate: 2x.

Server record

Which version of Rust does OFFSHORE 2X | Weekly | Under Development run?

On Linux, OFFSHORE 2X | Weekly | Under Development runs Rust network protocol 2634 and build 167781. Steam updates your game for you; joining needs the same protocol.

Is OFFSHORE 2X | Weekly | Under Development online, and how reliable is it?

Offline now, OFFSHORE 2X | Weekly | Under Development was last seen 11 days 9 hours ago. It was up for 0 of 168 hours in the last 7 full days, 0% of the time. The first sighting by Rust Server History was on 19 September 2026.

Where is OFFSHORE 2X | Weekly | Under Development located?

A NA tag and a region code of us5 place OFFSHORE 2X | Weekly | Under Development in North America on the listing. Rust Server History does not look up where the machine stands; it shows where a server says it is. Its entry gives 91.229.114.210:28015 as the address.

Wipe log

What does wipe day look like on OFFSHORE 2X | Weekly | Under Development?

1 players on average was the busiest its recent wipes drew. 0 hours into the latest wipe the crowd peaked. Above half that peak until the next wipe it stayed in 0% of its recent wipes. The fall below half came by day 1 in those wipes where it didn't hold.

What is the wipe schedule on OFFSHORE 2X | Weekly | Under Development?

The prediction follows its tag, as too few of OFFSHORE 2X | Weekly | Under Development's wipes are on record to confirm its schedule. On Sunday 1 November at 21:16 UTC its next wipe is due. 24 days 7 hours ago its current world was made. Its tags carry a weekly wipe schedule.

Population

How does OFFSHORE 2X | Weekly | Under Development rank against other Rust servers?

OFFSHORE 2X | Weekly | Under Development takes #1,439 in North America on seven-day player hours, with #13,011 overall and a place in the top 59% of all ranked servers.

How busy is OFFSHORE 2X | Weekly | Under Development?

OFFSHORE 2X | Weekly | Under Development is offline at present, having last been seen 11 days 9 hours ago.

Rules and settings

What are the rules and settings on OFFSHORE 2X | Weekly | Under Development?

2x gathering is what the name of OFFSHORE 2X | Weekly | Under Development records. No group may exceed 8 players, the default set by the game. Recorded as survival, with this note: gather, build, raid: the standard game. PvP and raiding are enabled. Under Modded in the server browser, the game is changed by plugins or settings. Carbon plugins are running. VAC from Valve is switched on.

Which map does OFFSHORE 2X | Weekly | Under Development run?

A procedural map of size 3,000 with seed 1337 is what OFFSHORE 2X | Weekly | Under Development runs, generated by the game. You can look at the map on RustMaps from this page, since one size and seed always give one map. The name of the map reads: Custom Map.

How to join

How do I join OFFSHORE 2X | Weekly | Under Development?

Press F1 in Rust to open the console, then enter client.connect 91.229.114.210:28015 to connect. Launch Rust from this page instead and you join through Steam with the connect already made. https://discord.com/invite/offshorenetwork is where its website is.

The label explained

Server tags

What each tag this server publishes means.

Published as mp100,ptrak,$rus5,v2634,^z,^y,^w,NA,gmrust,cs167781,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp100
Max players Slot count: 100.
ts8
Group limit The game default caps teams at 8.
v2634
Protocol To join, your game has to be on protocol 2634.
cs167781
Build The game build is 167781.
ptrak
Networking The network layer is RakNet, the game's standard one.
$rus5
Region code The region code recorded for this server is us5.

Wipe schedule

^w
Weekly Wipes fall every week.

Mods and access

^z
Modded Plugins or settings alter the game, so it is listed under Modded.
^y
Carbon Carbon is the plugin framework in use.

Region

NA
North America The server browser lists it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.