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Exhibit no. 11,280Acc. 2026.11280
Yaki's Test Server
Rust server, NA · in the archive since 13 September 2026
Online NA 91.229.114.179:28023 checked 12m ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
13 Sep Now 30 Sep01:35 1 Oct18:32 · FW 2 Oct05:53 8 Oct02:23 15 Oct01:27
a wipe on recordthe monthly force wipeexpectednow, 29 Oct 2026, 16:10 UTCAll times UTC.
The record of each wipe
-
Thu 15 Oct 202601:27 UTC14d ago
- Peak
- 2
- Crowd
- –
- Lasted
- running
- Players before
- 0
-
Thu 8 Oct 202602:23 UTC21d ago
- Peak
- 2
- Crowd
- halved by day 2
- Lasted
- 7 days
- Players before
- 0
-
Fri 2 Oct 202605:53 UTC27d ago
- Peak
- 1
- Crowd
- halved by day 1
- Lasted
- 5.9 days
- Players before
- 1
-
Thu 1 Oct 202618:32 UTC FW27d ago
- Peak
- 1
- Crowd
- –
- Lasted
- 0.5 days
- Players before
- 0
-
Wed 30 Sep 202601:35 UTC29d ago
- Peak
- 1
- Crowd
- –
- Lasted
- 1.7 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 51% of all ranked servers, top 71% in NA. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Lists and tags
What do the server tags on Yaki's Test Server mean?
The game's server browser reads these tags published by Yaki's Test Server: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): The server runs game protocol 2635; matching it is required to join; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The server has no region code; ^v (Vanilla): Rates, kits and rules are as Facepunch ships them; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; ^y (Carbon): Carbon, a plugin framework, runs on this server; NA (North America): Its entry in the server browser sits under North America. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.
Which Rust Server History lists and filters include Yaki's Test Server?
These Rust Server History lists include Yaki's Test Server: Modded Rust servers: the record and North America Rust servers. It appears under these filters on the server list: Region: North America; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more.
The record
Does Yaki's Test Server run smoothly?
246 server fps on average over the last 48 hours, never below 198. Buildings, deployables and everything else in the world came to as many as 137,175 entities. Up to 4,837 MB of memory was used. Players feel lag when fps drop and the entity count climbs.
Which version of Rust does Yaki's Test Server run?
On Linux, Yaki's Test Server runs Rust network protocol 2635 and build 168909. Steam updates your game for you; joining needs the same protocol.
Is Yaki's Test Server online, and how reliable is it?
Yaki's Test Server is listed as online now. Going by its reported uptime, it restarted about 4 days 9 hours ago. Of 168 hours in the last 7 full days, 167 were up: 99% of the time. First seen by Rust Server History on 13 September 2026.
Where is Yaki's Test Server located?
The NA tag is how Yaki's Test Server lists itself in North America. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. Its entry gives 91.229.114.179:28023 as the address.
Wipe history
What does wipe day look like on Yaki's Test Server?
At their busiest, its recent wipes drew an average of 2 players. 0 hours into the latest wipe the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. By day 1.5 it fell below half in the wipes where it did not hold.
What is the wipe schedule on Yaki's Test Server?
There is no next wipe to predict on Yaki's Test Server, which wipes at irregular times. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. 14 days 14 hours ago its current world was made.
Population
How does Yaki's Test Server rank against other Rust servers?
Yaki's Test Server takes #1,328 in North America on seven-day player hours, with #11,280 overall and a place in the top 51% of all ranked servers.
How busy is Yaki's Test Server?
Of its 100 slots, Yaki's Test Server currently has 0 filled. A seven-day average of 0 players is recorded, with a peak of 1. Stored history puts the busiest hour of the past 48 at 23:00 UTC, averaging 1 players.
Map and rules
What are the rules and settings on Yaki's Test Server?
You will not find a gather rate in the name of Yaki's Test Server. No group may exceed 8 players, the default set by the game. Recorded as survival, with this note: gather, build, raid: the standard game. You may fight and raid other players. Under Modded in the server browser, the game is changed by plugins or settings. The plugin count is Carbon. The server applies the label vanilla: rates, kits and rules are as Facepunch ships them. The anti-cheat VAC from Valve is active.
Which map does Yaki's Test Server run?
Seed 1337, size 4,500: such is the procedural map Yaki's Test Server runs, generated by the game. One size and seed produce one map, which RustMaps can show you from this page. The name of the map reads: Custom Map.
Joining the server
How do I join Yaki's Test Server?
Enter client.connect 91.229.114.179:28023 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.
The label explained
Server tags
What each tag this server publishes means.
Published as mp100,ptrak,$r?,v2635,^z,^y,^v,NA,gmrust,cs168909,ts8
Game
gmrust
mp100
ts8
v2635
cs168909
ptrak
$r?
Difficulty
^v
Mods and access
^z
^y
Region
NA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.