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Exhibit no. 7,868Acc. 2026.7868

[US] Mello Rust | Vanilla Bi-weekly

Rust server, NA (us5) · in the archive since 13 September 2026

Online NA · us5 91.229.114.140:28015 checked 15m ago

biweekly wipes vanillamoddedcarbon
To visit
Players now 0/ 50
0% full
7-day average0peak 1
Rank#7,868top 35% · #1149 in NA
Last wipe1d agoWed 28 Oct, 05:05 UTC · biweekly schedule
Next wipe7d 11hThu 5 Nov, 19:00 UTC FW

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectednow, 29 Oct 2026, 07:05 UTCAll times UTC.

The record of each wipe

  1. Wed 28 Oct 202605:05 UTC1d ago
    Peak
    –
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Thu 15 Oct 202600:07 UTC14d ago
    Peak
    1
    Crowd
    halved by day 1
    Lasted
    13.2 days
    Players before
    1
  3. Thu 8 Oct 202600:07 UTC21d ago
    Peak
    2
    Crowd
    halved by day 4
    Lasted
    7 days
    Players before
    0
  4. Fri 2 Oct 202618:35 UTC26d ago
    Peak
    1
    Crowd
    halved by day 1
    Lasted
    5.2 days
    Players before
    0
  5. Fri 2 Oct 202606:08 UTC27d ago
    Peak
    1
    Crowd
    –
    Lasted
    0.5 days
    Players before
    0
  6. Thu 24 Sep 202600:07 UTC35d ago
    Peak
    0
    Crowd
    –
    Lasted
    8.3 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

from its schedule tag

Next wipe Thursday 5 November, 19:00 UTC, in 7d 11h. The force wipe · high confidence

7 daysusual gapbetween real wipes
20%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 1

Coming wipes

  1. 7d 11hThu 5 Nov, 19:00 UTCFW
  2. 12d 21hWed 11 Nov, 05:05 UTC
  3. 26d 21hWed 25 Nov, 05:05 UTC
  4. 35d 11hThu 3 Dec, 19:00 UTCFW
  5. 40d 21hWed 9 Dec, 05:05 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 8 OctFri 2 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeakWipe
00.250.50.75108:0017:0002:0011:0021:0006:00Wiped Wed 28 Oct, 05:05 UTCWIPE

Hourly average and peak, UTC.

Folder 2

Server performance

Server fpsWipe
02040608008:0017:0002:0011:0021:0006:00Wiped Wed 28 Oct, 05:05 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 35% of all ranked servers, top 62% in NA. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on [US] Mello Rust | Vanilla Bi-weekly mean?

The game's server browser reads these tags published by [US] Mello Rust | Vanilla Bi-weekly: gmrust (Game mode): This server runs standard Rust survival; mp50 (Max players): Slot count: 50; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): The server runs game protocol 2635; matching it is required to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $rus5 (Region code): The region code recorded for this server is us5; ^b (Biweekly): A wipe every fortnight; ^v (Vanilla): Facepunch's release, unchanged: rates, kits and rules stand as shipped; ^z (Modded): Under Modded: the game is changed by plugins or settings; ^y (Carbon): Carbon, a plugin framework, runs on this server; NA (North America): North America is the region the server browser files it under; sc1 (Custom tag): The owner or a plugin applied this tag, which is outside the standard Rust set. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include [US] Mello Rust | Vanilla Bi-weekly?

The Rust Server History lists that feature [US] Mello Rust | Vanilla Bi-weekly are: Modded Rust servers: the record and North America Rust servers. These filters on the server list bring it up: Region: North America; Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 3 days.

The record

Does [US] Mello Rust | Vanilla Bi-weekly run smoothly?

59 server fps on average over the last 48 hours, never below 20. As many as 88,656 entities were in the world: buildings, deployables and the rest. Memory use peaked at 2,900 MB. Lag, as players feel it, has two sources: low fps and a rising entity count.

Which version of Rust does [US] Mello Rust | Vanilla Bi-weekly run?

Rust network protocol 2635 and build 168909 is the build [US] Mello Rust | Vanilla Bi-weekly runs, on Linux. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is [US] Mello Rust | Vanilla Bi-weekly online, and how reliable is it?

The live count shows [US] Mello Rust | Vanilla Bi-weekly online right now. About 23 hours ago is when it last restarted, judged by the uptime it reports. 167 of 168 hours, or 99% of the time, over the last 7 full days. The first sighting by Rust Server History was on 13 September 2026.

Where is [US] Mello Rust | Vanilla Bi-weekly located?

Filed under North America on the list, [US] Mello Rust | Vanilla Bi-weekly shows the NA tag and the region code us5. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You will find it at 91.229.114.140:28015.

Wipe record

What does wipe day look like on [US] Mello Rust | Vanilla Bi-weekly?

1 players on average was the busiest its recent wipes drew. At 0 hours after the latest wipe, the crowd reached its peak. Half that peak was held until the next wipe in 0% of its recent wipes. The fall below half came by day 1 in those wipes where it didn't hold.

What is the wipe schedule on [US] Mello Rust | Vanilla Bi-weekly?

Its schedule cannot be confirmed from the record, too few of [US] Mello Rust | Vanilla Bi-weekly's wipes being on record, so the prediction follows its tag. On Thursday 5 November at 19:00 UTC comes the force wipe, its next wipe, when every Rust server wipes. 26 hours ago its current world was made. Its tags carry a wipe schedule of every two weeks.

Player record

How does [US] Mello Rust | Vanilla Bi-weekly rank against other Rust servers?

[US] Mello Rust | Vanilla Bi-weekly ranks #7,868 on seven-day player hours: top 35% overall and #1,149 in North America.

How busy is [US] Mello Rust | Vanilla Bi-weekly?

Of its 50 slots, [US] Mello Rust | Vanilla Bi-weekly currently has 0 filled. The seven-day average stands at 0 players; the peak is 1. The busiest hour of the last 48 was 22:00 UTC, averaging 1 players.

Rules, map

What are the rules and settings on [US] Mello Rust | Vanilla Bi-weekly?

No gather rate is stated in the name of [US] Mello Rust | Vanilla Bi-weekly. No group may exceed 8 players, the default set by the game. survival is the game mode, gathering, building and raiding: the standard game. Fighting and raiding between players are permitted. Plugins or settings alter the game here, and the browser lists the server under Modded. The plugin count is Carbon. The name vanilla is used here: facepunch's release, unchanged: rates, kits and rules stand as shipped. The anti-cheat VAC from Valve is active.

Which map does [US] Mello Rust | Vanilla Bi-weekly run?

Generated by the game at size 3,500 with seed 1730058098, the map on [US] Mello Rust | Vanilla Bi-weekly is procedural. From this page you can view the map on RustMaps: the same size and seed give the same map.

How to join

How do I join [US] Mello Rust | Vanilla Bi-weekly?

Enter client.connect 91.229.114.140:28015 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.

The label explained

Server tags

What each tag this server publishes means.

Published as mp50,ptrak,$rus5,v2635,^z,^y,^b,^v,NA,gmrust,cs168909,sc1,ts8

Game

gmrust
Game mode This server runs standard Rust survival.
mp50
Max players Slot count: 50.
ts8
Group limit The game default caps teams at 8.
v2635
Protocol The server runs game protocol 2635; matching it is required to join.
cs168909
Build This server runs game build 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$rus5
Region code The region code recorded for this server is us5.

Wipe schedule

^b
Biweekly A wipe every fortnight.

Difficulty

^v
Vanilla Facepunch's release, unchanged: rates, kits and rules stand as shipped.

Mods and access

^z
Modded Under Modded: the game is changed by plugins or settings.
^y
Carbon Carbon, a plugin framework, runs on this server.

Region

NA
North America North America is the region the server browser files it under.

Other

sc1
Custom tag The owner or a plugin applied this tag, which is outside the standard Rust set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.