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Exhibit no. 9,102Acc. 2026.9102

rusty house EU 2X PVE [events/raids/skill tree]

Rust server · in the archive since 14 September 2026

Online 91.212.121.233:50115 checked 11m ago

2x moddedcarbonpve
To visit
Players now 0/ 100
0% full
7-day average0peak 3
Rank#9,102top 41%
Last wipe26d agoFri 2 Oct, 11:28 UTC · no schedule published
Next wipe–too few wipes seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectednow, 29 Oct 2026, 09:20 UTCAll times UTC.

The record of each wipe

  1. Fri 2 Oct 202611:28 UTC26d ago
    Peak
    2
    Crowd
    –
    Lasted
    running
    Players before
    1
  2. Thu 1 Oct 202620:38 UTC FW27d ago
    Peak
    2
    Crowd
    –
    Lasted
    0.6 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0.6 daysusual gapbetween real wipes
2wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

Fri 2 OctThu 1 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 25 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
0123410:0019:0004:0013:0023:0008:00

Hourly average and peak, UTC.

Folder 2

Server performance

05010015020010:0019:0004:0013:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
12.5k5k7.5k10k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 41% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on rusty house EU 2X PVE [events/raids/skill tree] mean?

The game's server browser reads these tags published by rusty house EU 2X PVE [events/raids/skill tree]: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): 100 slots are set on this server; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): The server runs game protocol 2635; matching it is required to join; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code field is empty; ^p (PvE): The danger comes from the world, not other players; ^z (Modded): Under Modded: the game is changed by plugins or settings; ^y (Carbon): Plugins run through Carbon here. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include rusty house EU 2X PVE [events/raids/skill tree]?

The Rust Server History lists that feature rusty house EU 2X PVE [events/raids/skill tree] are: 2x Rust servers: the record, European Rust servers, Modded Rust servers: the record and Rust PvE servers, on record. It appears under these filters on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Gather rate: 2x.

The record

Does rusty house EU 2X PVE [events/raids/skill tree] run smoothly?

Averaged over the last 48 hours: 147 server fps, with 98 the lowest. Buildings, deployables and everything else in the world came to as many as 118,697 entities. Up to 7,625 MB of memory was used. What players feel as lag comes from low fps and a climbing entity count.

Which version of Rust does rusty house EU 2X PVE [events/raids/skill tree] run?

The recorded build for rusty house EU 2X PVE [events/raids/skill tree] is Rust network protocol 2635 and build 168909 on Linux. The protocol must match to join, and Steam handles that update.

Is rusty house EU 2X PVE [events/raids/skill tree] online, and how reliable is it?

rusty house EU 2X PVE [events/raids/skill tree] is listed as online now. Going by its reported uptime, it restarted about 5 days 14 hours ago. It was up for 167 of 168 hours in the last 7 full days, 99% of the time. The first sighting by Rust Server History was on 14 September 2026.

Where is rusty house EU 2X PVE [events/raids/skill tree] located?

The name of rusty house EU 2X PVE [events/raids/skill tree] points to Europe, but no region tag is published. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You can reach it at 91.212.121.233:50115.

Wipe history

What does wipe day look like on rusty house EU 2X PVE [events/raids/skill tree]?

2 players on average was the busiest its recent wipes drew. 25 hours into the latest wipe the crowd peaked.

What is the wipe schedule on rusty house EU 2X PVE [events/raids/skill tree]?

The record holds too few of rusty house EU 2X PVE [events/raids/skill tree]'s wipes to tell its rhythm. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. The world it runs now dates from 26 days 22 hours ago.

Player counts

How does rusty house EU 2X PVE [events/raids/skill tree] rank against other Rust servers?

Over seven days of player hours, rusty house EU 2X PVE [events/raids/skill tree] ranks #9,102, inside the top 41% of all ranked servers.

How busy is rusty house EU 2X PVE [events/raids/skill tree]?

Of its 100 slots, rusty house EU 2X PVE [events/raids/skill tree] currently has 0 filled. A seven-day average of 0 players is recorded, with a peak of 3.

Map and rules

What are the rules and settings on rusty house EU 2X PVE [events/raids/skill tree]?

You can read a 2x gather rate in the name of rusty house EU 2X PVE [events/raids/skill tree]. At 8 players, the group limit matches the game's default. pve is the game mode, fighting other players is excluded. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Carbon. The anti-cheat VAC from Valve is active.

Which map does rusty house EU 2X PVE [events/raids/skill tree] run?

A procedural map of size 4,500 with seed 760527220 is what rusty house EU 2X PVE [events/raids/skill tree] runs, generated by the game. One size and seed produce one map, which RustMaps can show you from this page.

Join record

How do I join rusty house EU 2X PVE [events/raids/skill tree]?

Press F1 in Rust to open the console, then enter client.connect 91.212.121.233:50115 to connect. Launch Rust from this page instead and you join through Steam with the connect already made. https://www.skailarhost.com/ is its website.

The label explained

Server tags

What each tag this server publishes means.

Published as mp100,ptrak,$r?,v2635,^z,^y,^p,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp100
Max players 100 slots are set on this server.
ts8
Group limit The game default caps teams at 8.
v2635
Protocol The server runs game protocol 2635; matching it is required to join.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The region code field is empty.

Gameplay

^p
PvE The danger comes from the world, not other players.

Mods and access

^z
Modded Under Modded: the game is changed by plugins or settings.
^y
Carbon Plugins run through Carbon here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.