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Exhibit no. 7,995Acc. 2026.7995

deisfine server

Rust server · in the archive since 5 October 2026

Online 91.204.151.89:28015 checked 9m ago

To visit
Players now 1/ 10
10% full
7-day average1peak 1
Rank#7,995top 36%
Last wipe2d agoSun 25 Oct, 08:55 UTC · no schedule published
Next wipe–no rhythm it keeps

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectednow, 27 Oct 2026, 18:00 UTCAll times UTC.

The record of each wipe

  1. Sun 25 Oct 202608:55 UTC2d ago
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    1
  2. Sat 24 Oct 202616:02 UTC3d ago
    Peak
    1
    Crowd
    –
    Lasted
    0.7 days
    Players before
    0
  3. Fri 23 Oct 202617:19 UTC4d ago
    Peak
    1
    Crowd
    –
    Lasted
    0.9 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

0.8 daysusual gapbetween real wipes
100%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

Sun 25 OctSat 24 OctFri 23 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
00.250.50.75109:0010:0011:0012:00

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k5 Oct7 Oct10 Oct12 Oct25 Oct27 Oct

Top 36% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on deisfine server mean?

You can see the tags deisfine server publishes, read by the game's server browser: gmrust (Game mode): This server runs standard Rust survival; mp10 (Max players): 10 slots are set on this server; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region code is set. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include deisfine server?

These Rust Server History lists include deisfine server: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

Server entry

Which version of Rust does deisfine server run?

On Windows, deisfine server runs Rust network protocol 2635 and build 168909. The protocol must match to join, and Steam handles that update.

Is deisfine server online, and how reliable is it?

At this moment deisfine server is online. 10 of 168 hours, or 6% of the time, over the last 7 full days. The first sighting by Rust Server History was on 5 October 2026.

Where is deisfine server located?

There is no region published by deisfine server. Rust Server History does not look up where the machine stands; it shows where a server says it is. You will find it at 91.204.151.89:28015.

Wipe history

What does wipe day look like on deisfine server?

1 players on average was the busiest its recent wipes drew. 1 hours into the latest wipe the crowd peaked.

What is the wipe schedule on deisfine server?

There is no next wipe to predict on deisfine server, which wipes at irregular times. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. 2 days 9 hours ago its current world was made.

Player counts

How does deisfine server rank against other Rust servers?

Over seven days of player hours, deisfine server ranks #7,995, inside the top 36% of all ranked servers.

How busy is deisfine server?

Of its 10 slots, deisfine server currently has 1 filled. A seven-day average of 1 players is recorded, with a peak of 1. Stored history puts the busiest hour of the past 48 at 10:00 UTC, averaging 1 players.

Map and rules

What are the rules and settings on deisfine server?

No gather rate is stated in the name of deisfine server. The limit of 8 players per group is the game's default. survival is the game mode, the usual game, with gathering, building and raiding. Fighting and raiding between players are permitted. Under Community in the server browser, this community server is listed. VAC from Valve is switched on.

Which map does deisfine server run?

The game generates the map on deisfine server, which is procedural.

How to join

How do I join deisfine server?

Press F1 in Rust to open the console, then enter client.connect 91.204.151.89:28015 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.

The label explained

Server tags

What each tag this server publishes means.

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode This server runs standard Rust survival.
mp10
Max players 10 slots are set on this server.
ts8
Group limit Teams are capped at 8, the default the game ships.
v2635
Protocol Your game must run protocol 2635 to join.
cs168909
Build The game build is 168909.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.