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Exhibit no. 13,192Acc. 2026.13192
RustDMA Local Test Server
Rust server · in the archive since 18 September 2026
Offline 91.201.123.77:28015 checked 35d ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
The record of each wipe
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 57% of all ranked servers. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Lists and tags
What do the server tags on RustDMA Local Test Server mean?
You can see the tags RustDMA Local Test Server publishes, read by the game's server browser: gmrust (Game mode): This server runs standard Rust survival; mp500 (Max players): 500 slots are set on this server; ts8 (Group limit): The default cap of 8 per team applies here; v2633 (Protocol): Your game must run protocol 2633 to join; cs165217 (Build): Build number: 165217; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The server has no region code. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.
Which Rust Server History lists and filters include RustDMA Local Test Server?
The Rust Server History lists that feature RustDMA Local Test Server are: Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
The record
Which version of Rust does RustDMA Local Test Server run?
The recorded build for RustDMA Local Test Server is Rust network protocol 2633 and build 165217 on Windows. Joining requires your game to be on the same protocol; Steam keeps it updated for you.
Is RustDMA Local Test Server online, and how reliable is it?
The record shows RustDMA Local Test Server offline at this moment, last seen 35 days 11 hours ago. Of 168 hours in the last 7 full days, 0 were up: 0% of the time. 18 September 2026 is when Rust Server History first saw it.
Where is RustDMA Local Test Server located?
You will find no region published by RustDMA Local Test Server. Rust Server History does not look up where the machine stands; it shows where a server says it is. Its entry gives 91.201.123.77:28015 as the address.
Wipe record
What is the wipe schedule on RustDMA Local Test Server?
The rhythm of RustDMA Local Test Server cannot be told yet, as too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. The world it runs now dates from 44 days 19 hours ago.
Population
How does RustDMA Local Test Server rank against other Rust servers?
The last seven days of player hours place RustDMA Local Test Server at #13,192, among the top 57% of all ranked servers.
How busy is RustDMA Local Test Server?
RustDMA Local Test Server is offline at present, having last been seen 35 days 11 hours ago.
Map and rules
What are the rules and settings on RustDMA Local Test Server?
No gather rate is stated in the name of RustDMA Local Test Server. At 8 players, the group limit matches the game's default. survival is the game mode, the usual game, with gathering, building and raiding. You may fight and raid other players. The server browser lists it under Community, as a community server. VAC from Valve is switched off.
Which map does RustDMA Local Test Server run?
Generated by the game, the map on RustDMA Local Test Server is procedural.
Join record
How do I join RustDMA Local Test Server?
Entering client.connect 91.201.123.77:28015 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.
The label explained
Server tags
What each tag this server publishes means.
Published as mp500,ptrak,$r?,v2633,gmrust,cs165217,ts8
Game
gmrust
mp500
ts8
v2633
cs165217
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.