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Exhibit no. 8,182Acc. 2026.8182

TEST

Rust server · in the archive since 20 September 2026

Offline 91.200.52.59:28015 checked 1d ago

To visit
Players now 1/ 10
10% full
7-day average1peak 1
Rank#8,182top 37%
Last wipe3d agoSun 25 Oct, 10:37 UTC · no schedule published
Next wipe–no rhythm it keeps

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 26 Oct 2026, 21:55 UTCAll times UTC.

The record of each wipe

  1. Sun 25 Oct 202610:37 UTC3d ago
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    1
  2. Mon 12 Oct 202619:27 UTC15d ago
    Peak
    1
    Crowd
    held half
    Lasted
    12.6 days
    Players before
    1
  3. Fri 9 Oct 202617:59 UTC18d ago
    Peak
    –
    Crowd
    –
    Lasted
    3.1 days
    Players before
    1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

7.8 daysusual gapbetween real wipes
0%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes
100%crowd heldof its cycles kept half the crowd

The first 48 hours of its last wipes

Sun 25 OctMon 12 OctFri 9 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
00.250.50.75120:0021:00

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep24 Sep13 Oct17 Oct22 Oct28 Oct

Top 37% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on TEST mean?

These tags from TEST, read by the game's server browser, are: gmrust (Game mode): This server runs standard Rust survival; mp10 (Max players): Slot count: 10; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2635 (Protocol): The server runs game protocol 2635; matching it is required to join; cs168909 (Build): Build number: 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region code field is empty. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include TEST?

These Rust Server History lists include TEST: Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Server entry

Which version of Rust does TEST run?

On Windows, TEST runs Rust network protocol 2635 and build 168909. Steam updates your game for you; joining needs the same protocol.

Is TEST online, and how reliable is it?

The record shows TEST offline at this moment, last seen 38 hours ago. It was up for 10 of 168 hours in the last 7 full days, 6% of the time. 20 September 2026 is when Rust Server History first saw it.

Where is TEST located?

There is no region published by TEST. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You will find it at 91.200.52.59:28015.

Wipe log

What does wipe day look like on TEST?

An average peak of 1 players was drawn by its recent wipes. On the latest wipe, 0 hours after the wipe, the crowd peaked. Above half that peak until the next wipe it stayed in 100% of its recent wipes.

What is the wipe schedule on TEST?

There is no next wipe to predict on TEST, which wipes at irregular times. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. The world it runs now dates from 3 days 1 hours ago.

Population

How does TEST rank against other Rust servers?

The last seven days of player hours place TEST at #8,182, among the top 37% of all ranked servers.

How busy is TEST?

The last sighting of TEST in the live count was 38 hours ago; it is offline now. A seven-day average of 1 players is recorded, with a peak of 1. The busiest hour of the last 48 was 21:00 UTC, averaging 1 players.

Rules and settings

What are the rules and settings on TEST?

You will not find a gather rate in the name of TEST. At 8 players, the group limit matches the game's default. survival is the game mode, gather, build, raid: the standard game. You may fight and raid other players. Under Community in the server browser, this community server is listed. VAC from Valve is switched on.

Which map does TEST run?

Generated by the game, the map on TEST is procedural.

How to join

How do I join TEST?

Press F1 in Rust to open the console, then enter client.connect 91.200.52.59:28015 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.

The label explained

Server tags

What each tag this server publishes means.

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode This server runs standard Rust survival.
mp10
Max players Slot count: 10.
ts8
Group limit Teams are capped at 8, the default the game ships.
v2635
Protocol The server runs game protocol 2635; matching it is required to join.
cs168909
Build Build number: 168909.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code The region code field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.