Open every day, at every hour Admission free 11,828 servers and 91,106 players on view The records renewed every five minutes
Rust Server HistoryMuseum and archive of Rust servers

The server's own banner, as it publishes it

Exhibit no. 15,268Acc. 2026.15268

Rustio

Rust server · in the archive since 13 September 2026

Online 91.197.6.247:26066 checked 9m ago

To visit
Players now 0/ 5
0% full
7-day average0peak –
Rank#15,268top 68%
Last wipe26d agoSat 3 Oct, 17:18 UTC · no schedule published
Next wipe–too few wipes seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectednow, 29 Oct 2026, 21:05 UTCAll times UTC.

The record of each wipe

  1. Sat 3 Oct 202617:18 UTC26d ago
    Peak
    0
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
0123422:0007:0016:0001:0010:0019:00

Hourly average and peak, UTC.

Folder 2

Server performance

02040608022:0007:0016:0001:0010:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on Rustio mean?

The game's server browser reads these tags published by Rustio: gmrust (Game mode): The game mode is standard Rust survival; mp5 (Max players): Slot count: 5; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2635 (Protocol): To join, your game has to be on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The server has no region code. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include Rustio?

The Rust Server History lists that feature Rustio are: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Server record

Does Rustio run smoothly?

49 server fps on average over the last 48 hours, never below 19. Buildings, deployables and everything else in the world came to as many as 59,663 entities. The highest memory use was 2,460 MB. Players feel lag when fps drop and the entity count climbs.

Which version of Rust does Rustio run?

The recorded build for Rustio is Rust network protocol 2635 and build 168909 on Linux. Steam updates your game for you; joining needs the same protocol.

Is Rustio online, and how reliable is it?

The live count shows Rustio online right now. The uptime it reports puts the last restart at about 3 days 17 hours ago. 167 of 168 hours, or 99% of the time, over the last 7 full days. The first sighting by Rust Server History was on 13 September 2026.

Where is Rustio located?

There is no region published by Rustio. Rust Server History does not look up where the machine stands; it shows where a server says it is. Its entry gives 91.197.6.247:26066 as the address.

Wipe record

What does wipe day look like on Rustio?

At their busiest, its recent wipes drew an average of 0 players. 0 hours into the latest wipe the crowd peaked.

What is the wipe schedule on Rustio?

The record holds too few of Rustio's wipes to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. 26 days 3 hours ago its current world was made.

Player record

How does Rustio rank against other Rust servers?

The last seven days of player hours place Rustio at #15,268, among the top 68% of all ranked servers.

How busy is Rustio?

0 players are on Rustio at present, from 5 slots. An average of 0 players is recorded across the last seven days.

Rules, map

What are the rules and settings on Rustio?

The name of Rustio carries no gather rate. No group may exceed 8 players, the default set by the game. survival is the game mode, gather, build, raid: the standard game. You may fight and raid other players. The server browser lists it under Community, as a community server. The anti-cheat VAC from Valve is active.

Which map does Rustio run?

Generated by the game at size 3,250 with seed 964628239, the map on Rustio is procedural. One size and seed produce one map, which RustMaps can show you from this page.

Join record

How do I join Rustio?

Enter client.connect 91.197.6.247:26066 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.

The label explained

Server tags

What each tag this server publishes means.

Published as mp5,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp5
Max players Slot count: 5.
ts8
Group limit Teams are capped at 8, the default the game ships.
v2635
Protocol To join, your game has to be on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code The server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.