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Exhibit no. 15,880Acc. 2026.15880

Tiepohjoiseen

Rust server · in the archive since 13 September 2026

Offline 91.158.193.55:28015 checked 19d ago

To visit
Players now 0/ 10
0% full
7-day average0peak –
Rank#15,880top 72%
Last wipe20d agoWed 7 Oct, 11:35 UTC · no schedule published
Next wipe–no rhythm it keeps

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 8 Oct 2026, 10:10 UTCAll times UTC.

The record of each wipe

  1. Wed 7 Oct 202611:35 UTC20d ago
    Peak
    0
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Sat 3 Oct 202606:53 UTC24d ago
    Peak
    3
    Crowd
    halved by day 2
    Lasted
    4.2 days
    Players before
    0
  3. Fri 2 Oct 202618:11 UTC25d ago
    Peak
    3
    Crowd
    –
    Lasted
    0.5 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

2.4 daysusual gapbetween real wipes
0%on rhythmof its recent wipes
2wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 2

The first 48 hours of its last wipes

Wed 7 OctSat 3 OctFri 2 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on Tiepohjoiseen mean?

You can see the tags Tiepohjoiseen publishes, read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2634 (Protocol): Your game must run protocol 2634 to join; cs167058 (Build): The game build is 167058; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region code is set. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include Tiepohjoiseen?

The Rust Server History lists that feature Tiepohjoiseen are: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Server entry

Which version of Rust does Tiepohjoiseen run?

On Windows, Tiepohjoiseen runs Rust network protocol 2634 and build 167058. The protocol must match to join, and Steam handles that update.

Is Tiepohjoiseen online, and how reliable is it?

Offline now, Tiepohjoiseen was last seen 19 days 14 hours ago. It was up for 0 of 168 hours in the last 7 full days, 0% of the time. 13 September 2026 is when Rust Server History first saw it.

Where is Tiepohjoiseen located?

You will find no region published by Tiepohjoiseen. Rust Server History does not look up where the machine stands; it shows where a server says it is. You will find it at 91.158.193.55:28015.

Wipe log

What does wipe day look like on Tiepohjoiseen?

2 players on average was the busiest its recent wipes drew. At 0 hours after the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. The fall below half came by day 2 in those wipes where it didn't hold.

What is the wipe schedule on Tiepohjoiseen?

There is no next wipe to predict on Tiepohjoiseen, which wipes at irregular times. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. The world it runs now dates from 20 days 13 hours ago.

Population

How does Tiepohjoiseen rank against other Rust servers?

Player hours over the last seven days put Tiepohjoiseen at #15,880: a place in the top 72% of all ranked servers.

How busy is Tiepohjoiseen?

Tiepohjoiseen is offline at present, having last been seen 19 days 14 hours ago.

Rules, map

What are the rules and settings on Tiepohjoiseen?

You will not find a gather rate in the name of Tiepohjoiseen. No group may exceed 8 players, the default set by the game. survival is the game mode, gathering, building and raiding: the standard game. Fighting and raiding between players are permitted. The Community section of the server browser carries it. The anti-cheat VAC from Valve is active.

Which map does Tiepohjoiseen run?

A procedural map is what Tiepohjoiseen runs; the game generates it.

How to join

How do I join Tiepohjoiseen?

Press F1 in Rust to open the console, then enter client.connect 91.158.193.55:28015 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.

The label explained

Server tags

What each tag this server publishes means.

Published as mp10,ptrak,$r?,v2634,gmrust,cs167058,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players The server holds 10 slots.
ts8
Group limit Teams are capped at 8, the default the game ships.
v2634
Protocol Your game must run protocol 2634 to join.
cs167058
Build The game build is 167058.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.