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Exhibit no. 15,398Acc. 2026.15398

My Rust server | Powered by AMP

Rust server · in the archive since 10 October 2026

Offline 91.137.13.197:28015 checked 16d ago

To visit
Players now 0/ 100
0% full
7-day average0peak –
Rank#15,398top 71%
Last wipe18d agoSun 11 Oct, 10:27 UTC · no schedule published
Next wipe–too few wipes seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 13 Oct 2026, 07:45 UTCAll times UTC.

The record of each wipe

  1. Sun 11 Oct 202610:27 UTC18d ago
    Peak
    0
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Sat 10 Oct 202623:40 UTC18d ago
    Peak
    1
    Crowd
    –
    Lasted
    0.4 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0.4 daysusual gapbetween real wipes
0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

Sun 11 OctSat 10 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k10 Oct12 Oct14 Oct16 Oct18 Oct20 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on My Rust server | Powered by AMP mean?

You can see the tags My Rust server | Powered by AMP publishes, read by the game's server browser: gmrust (Game mode): This server runs standard Rust survival; mp100 (Max players): Slot count: 100; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167584 (Build): This server runs game build 167584; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): The server has no region code. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include My Rust server | Powered by AMP?

The Rust Server History lists that feature My Rust server | Powered by AMP are: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Server record

Which version of Rust does My Rust server | Powered by AMP run?

On Linux, My Rust server | Powered by AMP runs Rust network protocol 2634 and build 167584. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is My Rust server | Powered by AMP online, and how reliable is it?

Offline now, My Rust server | Powered by AMP was last seen 16 days 8 hours ago. Of 168 hours in the last 7 full days, 0 were up: 0% of the time. The first sighting by Rust Server History was on 10 October 2026.

Where is My Rust server | Powered by AMP located?

There is no region published by My Rust server | Powered by AMP. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. Its entry gives 91.137.13.197:28015 as the address.

Wipe log

What does wipe day look like on My Rust server | Powered by AMP?

0 players on average was the busiest its recent wipes drew. On the latest wipe, 0 hours after the wipe, the crowd peaked.

What is the wipe schedule on My Rust server | Powered by AMP?

The rhythm of My Rust server | Powered by AMP cannot be told yet, as too few of its wipes are on record. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. 18 days 5 hours ago its current world was made.

Population

How does My Rust server | Powered by AMP rank against other Rust servers?

The last seven days of player hours place My Rust server | Powered by AMP at #15,398, among the top 71% of all ranked servers.

How busy is My Rust server | Powered by AMP?

My Rust server | Powered by AMP is offline at present, having last been seen 16 days 8 hours ago.

Map and rules

What are the rules and settings on My Rust server | Powered by AMP?

The name of My Rust server | Powered by AMP carries no gather rate. No group may exceed 8 players, the default set by the game. survival is the game mode, gather, build, raid: the standard game. PvP and raiding are enabled. Under Community in the server browser, this community server is listed. VAC from Valve is switched on.

Which map does My Rust server | Powered by AMP run?

The game generates the map on My Rust server | Powered by AMP, which is procedural.

Joining the server

How do I join My Rust server | Powered by AMP?

Entering client.connect 91.137.13.197:28015 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.

The label explained

Server tags

What each tag this server publishes means.

Published as mp100,ptrak,$r?,v2634,gmrust,cs167584,ts8

Game

gmrust
Game mode This server runs standard Rust survival.
mp100
Max players Slot count: 100.
ts8
Group limit Teams are capped at 8, the default the game ships.
v2634
Protocol To join, your game has to be on protocol 2634.
cs167584
Build This server runs game build 167584.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code The server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.