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Exhibit no. 8,977Acc. 2026.8977

Local Test Server

Rust server, EU · in the archive since 13 September 2026

Offline EU 91.113.208.226:28015 checked 1d ago

solo moddedcarbon
To visit
Players now 0/ 10
0% full
7-day average0peak 1
Rank#8,977top 40% · #2180 in EU
Last wipe27d agoThu 1 Oct, 17:41 UTC · no schedule published
Next wipe7d 16hThu 5 Nov, 19:00 UTC FW

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 27 Oct 2026, 19:40 UTCAll times UTC.

The record of each wipe

  1. Thu 1 Oct 202617:41 UTC FW27d ago
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 16h. The force wipe · high confidence

1wipe-day peakplayers, last three wipes

Coming wipes

  1. 7d 16hThu 5 Nov, 19:00 UTCFW
  2. 35d 16hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 22 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
12.5k5k7.5k10k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 40% of all ranked servers, top 75% in EU, and #177 of the solo servers (top 80%). Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on Local Test Server mean?

You can see the tags Local Test Server publishes, read by the game's server browser: gmrust (Game mode): This server runs standard Rust survival; mp10 (Max players): 10 slots are set on this server; ts1 (Group limit): Teams are capped at 1; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): No region code is set; ^r (Roleplay): Roleplay is the format here; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; ^y (Carbon): Carbon is the plugin framework in use; EU (Europe): Europe is the region the server browser files it under. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include Local Test Server?

These Rust Server History lists include Local Test Server: European Rust servers, Modded Rust servers: the record, Rust roleplay servers on record and Solo Rust servers, on record. It appears under these filters on the server list: Region: Europe; Type: Modded; Server tag: Roleplay ^r, Modded ^z and Carbon ^y; Group limit: Solo.

Server record

Which version of Rust does Local Test Server run?

On Windows, Local Test Server runs Rust network protocol 2635 and build 168909. Steam updates your game for you; joining needs the same protocol.

Is Local Test Server online, and how reliable is it?

The record shows Local Test Server offline at this moment, last seen 30 hours ago. Of 168 hours in the last 7 full days, 30 were up: 18% of the time. The first sighting by Rust Server History was on 13 September 2026.

Where is Local Test Server located?

In Europe, Local Test Server lists itself with its EU tag. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You can reach it at 91.113.208.226:28015.

Wipe record

What does wipe day look like on Local Test Server?

1 players on average was the busiest its recent wipes drew. On the latest wipe, 22 hours after the wipe, the crowd peaked.

What is the wipe schedule on Local Test Server?

The force wipe is the only wipe on Local Test Server, once a month. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. Made 27 days 8 hours ago, the current world is what it runs now.

Player counts

How does Local Test Server rank against other Rust servers?

Local Test Server takes #2,180 in Europe on seven-day player hours, with #8,977 overall and a place in the top 40% of all ranked servers. Within its group of solo servers, this entry ranks #177.

How busy is Local Test Server?

No current count exists for Local Test Server; it was last seen 30 hours ago. The seven-day average stands at 0 players; the peak is 1.

Rules and settings

What are the rules and settings on Local Test Server?

No gather rate is stated in the name of Local Test Server. Teams are not permitted; the server is solo. roleplay is the game mode, roleplay rules, towns and jobs. Plugins or settings alter the game here, and the browser lists the server under Modded. Plugins in use: Carbon. The anti-cheat VAC from Valve is active.

Joining the server

How do I join Local Test Server?

Press F1 in Rust to open the console, then enter client.connect 91.113.208.226:28015 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.

The label explained

Server tags

What each tag this server publishes means.

Published as mp10,ptrak,$r?,v2635,^z,^y,^r,EU,gmrust,cs168909,ts1

Game

gmrust
Game mode This server runs standard Rust survival.
mp10
Max players 10 slots are set on this server.
ts1
Group limit Teams are capped at 1.
v2635
Protocol Your game must run protocol 2635 to join.
cs168909
Build Build number: 168909.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code No region code is set.

Gameplay

^r
Roleplay Roleplay is the format here.

Mods and access

^z
Modded Plugins or settings alter the game, so it is listed under Modded.
^y
Carbon Carbon is the plugin framework in use.

Region

EU
Europe Europe is the region the server browser files it under.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.