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Rust Server HistoryMuseum and archive of Rust servers

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Exhibit no. 13,034Acc. 2026.13034

TestServer

Rust server · in the archive since 13 September 2026

Offline 91.11.200.94:28015 checked 44d ago

To visit
Players now 1/ 5
20% full
7-day average0peak –
Rank#13,034no region published
Last wipe50d agoTue 8 Sep, 08:18 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

No rank history yet.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on TestServer mean?

The game's server browser reads these tags published by TestServer: gmrust (Game mode): This server runs standard Rust survival; mp5 (Max players): The server holds 5 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2633 (Protocol): Your game must run protocol 2633 to join; cs163207 (Build): This server runs game build 163207; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The server has no region code. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include TestServer?

The Rust Server History lists that feature TestServer are: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

The record

Which version of Rust does TestServer run?

Rust network protocol 2633 and build 163207 is the build TestServer runs, on Windows. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is TestServer online, and how reliable is it?

TestServer was last seen 44 days 13 hours ago and is offline right now. It was up for 0 of 168 hours in the last 7 full days, 0% of the time. First seen by Rust Server History on 13 September 2026.

Where is TestServer located?

You will find no region published by TestServer. Rust Server History does not look up where the machine stands; it shows where a server says it is. You will find it at 91.11.200.94:28015.

Wipe history

What is the wipe schedule on TestServer?

The record holds too few of TestServer's wipes to tell its rhythm. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. 50 days ago its current world was made.

Player record

How does TestServer rank against other Rust servers?

Over seven days of player hours, TestServer ranks #13,034, inside the top – of all ranked servers.

How busy is TestServer?

No current count exists for TestServer; it was last seen 44 days 13 hours ago.

Rules, map

What are the rules and settings on TestServer?

The name of TestServer carries no gather rate. No group may exceed 8 players, the default set by the game. Under game mode, the entry reads survival, the usual game, with gathering, building and raiding. Fighting and raiding between players are permitted. Under Community in the server browser, this community server is listed. VAC from Valve is switched on.

Which map does TestServer run?

A procedural map is what TestServer runs; the game generates it.

Joining the server

How do I join TestServer?

Press F1 in Rust to open the console, then enter client.connect 91.11.200.94:28015 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.

The label explained

Server tags

What each tag this server publishes means.

Published as mp5,ptrak,$r?,v2633,gmrust,cs163207,ts8

Game

gmrust
Game mode This server runs standard Rust survival.
mp5
Max players The server holds 5 slots.
ts8
Group limit Teams are capped at 8, the default the game ships.
v2633
Protocol Your game must run protocol 2633 to join.
cs163207
Build This server runs game build 163207.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.