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Exhibit no. 15,312Acc. 2026.15312

vanilla-maptest

Rust server · in the archive since 25 September 2026

Offline 91.1.111.20:28025 checked 14d ago

To visit
Players now 0/ 4
0% full
7-day average0peak –
Rank#15,312top 71%
Last wipe15d agoTue 13 Oct, 05:54 UTC · no schedule published
Next wipe–too few wipes seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 13 Oct 2026, 18:05 UTCAll times UTC.

The record of each wipe

  1. Tue 13 Oct 202605:46 UTC15d ago
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Fri 25 Sep 202620:45 UTC32d ago
    Peak
    2
    Crowd
    halved by day 1
    Lasted
    17.4 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

17.4 daysusual gapbetween real wipes
2wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 1

The first 48 hours of its last wipes

Tue 13 OctFri 25 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k25 Sep29 Sep2 Oct13 Oct16 Oct20 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on vanilla-maptest mean?

The game's server browser reads these tags published by vanilla-maptest: gmrust (Game mode): This server runs standard Rust survival; mp4 (Max players): 4 slots are set on this server; ts8 (Group limit): The game default caps teams at 8; v2634 (Protocol): Your game must run protocol 2634 to join; cs165921 (Build): Build number: 165921; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The server has no region code. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include vanilla-maptest?

The Rust Server History lists that feature vanilla-maptest are: Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Server record

Which version of Rust does vanilla-maptest run?

Rust network protocol 2634 and build 165921 is the build vanilla-maptest runs, on Windows. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is vanilla-maptest online, and how reliable is it?

vanilla-maptest was last seen 14 days 17 hours ago and is offline right now. It was up for 0 of 168 hours in the last 7 full days, 0% of the time. 25 September 2026 is when Rust Server History first saw it.

Where is vanilla-maptest located?

There is no region published by vanilla-maptest. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You will find it at 91.1.111.20:28025.

Wipe log

What does wipe day look like on vanilla-maptest?

2 players on average was the busiest its recent wipes drew. At 1 hours after the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. By day 1 it fell below half in the wipes where it did not hold.

What is the wipe schedule on vanilla-maptest?

Its rhythm is not yet clear: too few of vanilla-maptest's wipes are on record. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. 15 days 5 hours ago its current world was made.

Player record

How does vanilla-maptest rank against other Rust servers?

The last seven days of player hours place vanilla-maptest at #15,312, among the top 71% of all ranked servers.

How busy is vanilla-maptest?

The last sighting of vanilla-maptest in the live count was 14 days 17 hours ago; it is offline now.

Map and rules

What are the rules and settings on vanilla-maptest?

The name of vanilla-maptest carries no gather rate. At 8 players, the group limit matches the game's default. survival is the game mode, the usual game, with gathering, building and raiding. You may fight and raid other players. The Community section of the server browser carries it. VAC from Valve is switched on.

Joining the server

How do I join vanilla-maptest?

Entering client.connect 91.1.111.20:28025 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.

The label explained

Server tags

What each tag this server publishes means.

Published as mp4,ptrak,$r?,v2634,gmrust,cs165921,ts8

Game

gmrust
Game mode This server runs standard Rust survival.
mp4
Max players 4 slots are set on this server.
ts8
Group limit The game default caps teams at 8.
v2634
Protocol Your game must run protocol 2634 to join.
cs165921
Build Build number: 165921.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.