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Exhibit no. 15,419Acc. 2026.15419

Rust Ami

Rust server · in the archive since 13 September 2026

Offline 90.35.92.15:28015 checked 17h ago

To visit
Players now 0/ 15
0% full
7-day average0peak –
Rank#15,419top 69%
Last wipe15d agoMon 12 Oct, 17:16 UTC · no schedule published
Next wipe–too few wipes seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 27 Oct 2026, 12:30 UTCAll times UTC.

The record of each wipe

  1. Mon 12 Oct 202617:16 UTC15d ago
    Peak
    0
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Wed 16 Sep 202618:35 UTC41d ago
    Peak
    0
    Crowd
    –
    Lasted
    25.9 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

25.9 daysusual gapbetween real wipes
0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

Mon 12 OctWed 16 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
0123407:0013:0019:0000:0006:0012:00

Hourly average and peak, UTC.

Folder 2

Server performance

010020030040007:0013:0019:0000:0006:0012:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on Rust Ami mean?

These tags from Rust Ami, read by the game's server browser, are: gmrust (Game mode): This server runs standard Rust survival; mp15 (Max players): Slot count: 15; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): The server runs game protocol 2635; matching it is required to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include Rust Ami?

The Rust Server History lists that feature Rust Ami are: Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Server entry

Does Rust Ami run smoothly?

228 server fps on average over the last 48 hours, never below 207. Buildings, deployables and everything else in the world came to as many as 16,892 entities. Up to 1,970 MB of memory was used. Lag, as players feel it, has two sources: low fps and a rising entity count.

Which version of Rust does Rust Ami run?

The recorded build for Rust Ami is Rust network protocol 2635 and build 168909 on Linux. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is Rust Ami online, and how reliable is it?

Offline now, Rust Ami was last seen 17 hours ago. Going by its reported uptime, it restarted about 18 hours ago. It was up for 157 of 168 hours in the last 7 full days, 93% of the time. The first sighting by Rust Server History was on 13 September 2026.

Where is Rust Ami located?

No region is published by Rust Ami. Rust Server History does not look up where the machine stands; it shows where a server says it is. You will find it at 90.35.92.15:28015.

Wipe history

What does wipe day look like on Rust Ami?

At their busiest, its recent wipes drew an average of 0 players. On the latest wipe, 0 hours after the wipe, the crowd peaked.

What is the wipe schedule on Rust Ami?

The record holds too few of Rust Ami's wipes to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. Made 15 days 12 hours ago, the current world is what it runs now.

Population

How does Rust Ami rank against other Rust servers?

The last seven days of player hours place Rust Ami at #15,419, among the top 69% of all ranked servers.

How busy is Rust Ami?

Rust Ami is offline at present, having last been seen 17 hours ago. An average of 0 players is recorded across the last seven days.

Rules, map

What are the rules and settings on Rust Ami?

The name of Rust Ami carries no gather rate. The limit of 8 players per group is the game's default. survival is the game mode, gather, build, raid: the standard game. Fighting and raiding between players are permitted. The Community section of the server browser carries it. VAC from Valve is switched on.

Which map does Rust Ami run?

Generated by the game at size 2,000 with seed 12345, the map on Rust Ami is procedural. You can look at the map on RustMaps from this page, since one size and seed always give one map.

How to join

How do I join Rust Ami?

Press F1 in Rust to open the console, then enter client.connect 90.35.92.15:28015 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.

The label explained

Server tags

What each tag this server publishes means.

Published as mp15,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode This server runs standard Rust survival.
mp15
Max players Slot count: 15.
ts8
Group limit The game default caps teams at 8.
v2635
Protocol The server runs game protocol 2635; matching it is required to join.
cs168909
Build This server runs game build 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.