This server publishes no banner
Exhibit no. 15,400Acc. 2026.15400
Rust | Powered By ResGaming
Rust server · in the archive since 24 October 2026
Offline 90.248.35.229:28015 checked 3d ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
The record of each wipe
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Tags, lists
What do the server tags on Rust | Powered By ResGaming mean?
You can see the tags Rust | Powered By ResGaming publishes, read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): The region code field is empty. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.
Which Rust Server History lists and filters include Rust | Powered By ResGaming?
These Rust Server History lists include Rust | Powered By ResGaming: Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Server entry
Which version of Rust does Rust | Powered By ResGaming run?
The recorded build for Rust | Powered By ResGaming is Rust network protocol 2635 and build 168909 on Linux. The protocol must match to join, and Steam handles that update.
Is Rust | Powered By ResGaming online, and how reliable is it?
Rust | Powered By ResGaming was last seen 3 days 8 hours ago and is offline right now. 0 of 48 hours, or 0% of the time, over the last 2 full days. The first sighting by Rust Server History was on 24 October 2026.
Where is Rust | Powered By ResGaming located?
You will find no region published by Rust | Powered By ResGaming. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You will find it at 90.248.35.229:28015.
Wipe record
What is the wipe schedule on Rust | Powered By ResGaming?
The rhythm of Rust | Powered By ResGaming cannot be told yet, as too few of its wipes are on record. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. 6 days 1 hours ago its current world was made.
Population
How does Rust | Powered By ResGaming rank against other Rust servers?
The last seven days of player hours place Rust | Powered By ResGaming at #15,400, among the top 69% of all ranked servers.
How busy is Rust | Powered By ResGaming?
The last sighting of Rust | Powered By ResGaming in the live count was 3 days 8 hours ago; it is offline now. An average of 0 players is recorded across the last seven days.
Rules and settings
What are the rules and settings on Rust | Powered By ResGaming?
The name of Rust | Powered By ResGaming carries no gather rate. The limit of 8 players per group is the game's default. Recorded as survival, with this note: the usual game, with gathering, building and raiding. PvP and raiding are enabled. Under Community in the server browser, this community server is listed. VAC from Valve is switched on.
Which map does Rust | Powered By ResGaming run?
Generated by the game, the map on Rust | Powered By ResGaming is procedural.
Joining the server
How do I join Rust | Powered By ResGaming?
Press F1 in Rust to open the console, then enter client.connect 90.248.35.229:28015 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.
The label explained
Server tags
What each tag this server publishes means.
Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8
Game
gmrust
mp100
ts8
v2635
cs168909
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.