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Exhibit no. 6,350Acc. 2026.6350
ReRust-DevServer - Whitelisted WIPED 25/10
Rust server · in the archive since 11 October 2026
Offline 90.231.47.195:28015 checked 51m ago
The timeline
World resets
A new world every few hours; none of these counts as a wipe. Newest first.
The resets on record
-
Sat 24 Oct 202623:32 UTC4d ago
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 1
-
Sat 24 Oct 202621:58 UTC4d ago
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 0
-
Sat 24 Oct 202602:46 UTC4d ago
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 1
-
Sat 24 Oct 202602:25 UTC4d ago
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 1
-
Sat 24 Oct 202602:07 UTC4d ago
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 0
-
Fri 23 Oct 202622:35 UTC5d ago
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 0
-
Sun 18 Oct 202614:16 UTC10d ago
- Peak
- 1
- Crowd
- halved by day 4
- Lasted
- 5.3 days
- Players before
- 0
-
Sat 17 Oct 202623:37 UTC11d ago
- Peak
- 1
- Crowd
- –
- Lasted
- 0.6 days
- Players before
- 0
-
Mon 12 Oct 202614:08 UTC16d ago
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 0
-
Mon 12 Oct 202610:08 UTC16d ago
- Peak
- 1
- Crowd
- held half
- Lasted
- 5.6 days
- Players before
- 0
Open the archive box: 1 earlier resets
-
Mon 12 Oct 202600:09 UTC17d ago
- Peak
- 1
- Crowd
- –
- Lasted
- 0.4 days
- Players before
- 1
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 29% of all ranked servers. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Tags, lists
What do the server tags on ReRust-DevServer - Whitelisted WIPED 25/10 mean?
The game's server browser reads these tags published by ReRust-DevServer - Whitelisted WIPED 25/10: gmvanilla (Game mode): The mode here is vanilla survival; mp100 (Max players): 100 slots are set on this server; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^m (Monthly): On a monthly schedule the server wipes with Facepunch's force wipe; ^v (Vanilla): Nothing is changed from Facepunch's release: no altered rates, no kits, no extra rules; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; ^y (Carbon): Plugins run through Carbon here. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.
Which Rust Server History lists and filters include ReRust-DevServer - Whitelisted WIPED 25/10?
These Rust Server History lists include ReRust-DevServer - Whitelisted WIPED 25/10: Modded Rust servers: the record. These filters on the server list bring it up: Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.
The record
Does ReRust-DevServer - Whitelisted WIPED 25/10 run smoothly?
Averaged over the last 48 hours: 83 server fps, with 63 the lowest. Buildings, deployables and everything else in the world came to as many as 61,422 entities. Memory use peaked at 2,901 MB. Players feel lag when fps drop and the entity count climbs.
Which version of Rust does ReRust-DevServer - Whitelisted WIPED 25/10 run?
The recorded build for ReRust-DevServer - Whitelisted WIPED 25/10 is Rust network protocol 2635 and build 168909 on Linux. The protocol must match to join, and Steam handles that update.
Is ReRust-DevServer - Whitelisted WIPED 25/10 online, and how reliable is it?
Offline now, ReRust-DevServer - Whitelisted WIPED 25/10 was last seen 51 minutes ago. The uptime it reports puts the last restart at about 1 hours ago. Of 168 hours in the last 7 full days, 127 were up: 76% of the time. 11 October 2026 is when Rust Server History first saw it.
Where is ReRust-DevServer - Whitelisted WIPED 25/10 located?
No region is published by ReRust-DevServer - Whitelisted WIPED 25/10. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You can reach it at 90.231.47.195:28015.
Wipe history
What is the wipe schedule on ReRust-DevServer - Whitelisted WIPED 25/10?
ReRust-DevServer - Whitelisted WIPED 25/10 keeps no wipe schedule, since it makes a new world every few hours and none of those resets is a wipe.
Player counts
How does ReRust-DevServer - Whitelisted WIPED 25/10 rank against other Rust servers?
The last seven days of player hours place ReRust-DevServer - Whitelisted WIPED 25/10 at #6,350, among the top 29% of all ranked servers.
How busy is ReRust-DevServer - Whitelisted WIPED 25/10?
ReRust-DevServer - Whitelisted WIPED 25/10 is offline at present, having last been seen 51 minutes ago. The seven-day average stands at 0 players; the peak is 1. The busiest hour of the last 48 was 04:00 UTC, averaging 1 players.
Map and rules
What are the rules and settings on ReRust-DevServer - Whitelisted WIPED 25/10?
No gather rate is stated in the name of ReRust-DevServer - Whitelisted WIPED 25/10. No group may exceed 8 players, the default set by the game. Recorded as survival, with this note: gathering, building and raiding: the standard game. Fighting and raiding between players are permitted. The server browser lists it under Modded, where plugins or settings change the game. Plugins in use: Carbon. The name vanilla is used here: nothing is changed from Facepunch's release: no altered rates, no kits, no extra rules. VAC from Valve is switched on.
Which map does ReRust-DevServer - Whitelisted WIPED 25/10 run?
A procedural map of size 3,350 with seed 1337 is what ReRust-DevServer - Whitelisted WIPED 25/10 runs, generated by the game. From this page you can view the map on RustMaps: the same size and seed give the same map. Its map carries the name: Custom Map.
How to join
How do I join ReRust-DevServer - Whitelisted WIPED 25/10?
Press F1 in Rust to open the console, then enter client.connect 90.231.47.195:28015 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.
The label explained
Server tags
What each tag this server publishes means.
Published as mp100,ptrak,$r?,v2635,^z,^y,^m,^v,gmvanilla,cs168909,ts8
Game
gmvanilla
mp100
ts8
v2635
cs168909
ptrak
$r?
Wipe schedule
^m
Difficulty
^v
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.