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Exhibit no. 15,702Acc. 2026.15702
RERUST-DEV-WhiteListed
Rust server, EU · in the archive since 6 October 2026
Offline EU 90.231.47.195:28015 checked 17d ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
6 Oct Last seen 6 Oct06:32 6 Oct20:33 9 Oct21:18 11 Oct03:01 11 Oct12:13 1 Nov12:13 5 Nov19:00 · FW 8 Nov12:13 15 Nov12:13 22 Nov12:13 29 Nov12:13 3 Dec19:00 · FW 6 Dec12:13
a wipe on recordthe monthly force wipeexpectedlast seen, 11 Oct 2026, 20:45 UTCAll times UTC.
The record of each wipe
-
Sun 11 Oct 202612:13 UTC18d ago
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 0
-
Sun 11 Oct 202603:01 UTC18d ago
- Peak
- 1
- Crowd
- –
- Lasted
- 0.4 days
- Players before
- 1
-
Fri 9 Oct 202621:18 UTC19d ago
- Peak
- 1
- Crowd
- –
- Lasted
- 1.2 days
- Players before
- 1
-
Tue 6 Oct 202620:33 UTC22d ago
- Peak
- 1
- Crowd
- held half
- Lasted
- 3 days
- Players before
- 1
-
Tue 6 Oct 202606:32 UTC23d ago
- Peak
- 1
- Crowd
- –
- Lasted
- 0.6 days
- Players before
- 1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
from its schedule tag
Next wipe Sunday 1 November, 12:13 UTC, in 2d 19h. Its weekly schedule tag · low confidence
Coming wipes
- 2d 19hSun 1 Nov, 12:13 UTC
- 7d 2hThu 5 Nov, 19:00 UTCFW
- 9d 19hSun 8 Nov, 12:13 UTC
- 16d 19hSun 15 Nov, 12:13 UTC
- 23d 19hSun 22 Nov, 12:13 UTC
- 30d 19hSun 29 Nov, 12:13 UTC
- 35d 2hThu 3 Dec, 19:00 UTCFW
- 37d 19hSun 6 Dec, 12:13 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 6 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Tags and filters
What do the server tags on RERUST-DEV-WhiteListed mean?
The game's server browser reads these tags published by RERUST-DEV-WhiteListed: gmvanilla (Game mode): Vanilla survival is the mode; mp50 (Max players): Slot count: 50; ts8 (Group limit): The game default caps teams at 8; v2634 (Protocol): Your game must run protocol 2634 to join; cs167398 (Build): This server runs game build 167398; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): No region code is set; ^w (Weekly): A wipe comes every week; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; ^y (Carbon): Carbon, a plugin framework, runs on this server; EU (Europe): Europe is the region the server browser files it under. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.
Which Rust Server History lists and filters include RERUST-DEV-WhiteListed?
These Rust Server History lists include RERUST-DEV-WhiteListed: European Rust servers and Modded Rust servers: the record. These filters on the server list bring it up: Region: Europe; Type: Modded; Server tag: Weekly ^w, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly.
The record
Which version of Rust does RERUST-DEV-WhiteListed run?
The recorded build for RERUST-DEV-WhiteListed is Rust network protocol 2634 and build 167398 on Windows. The protocol must match to join, and Steam handles that update.
Is RERUST-DEV-WhiteListed online, and how reliable is it?
Offline now, RERUST-DEV-WhiteListed was last seen 17 days 19 hours ago. It was up for 0 of 168 hours in the last 7 full days, 0% of the time. The first sighting by Rust Server History was on 6 October 2026.
Where is RERUST-DEV-WhiteListed located?
The EU tag is how RERUST-DEV-WhiteListed lists itself in Europe. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You will find it at 90.231.47.195:28015.
Wipe history
What does wipe day look like on RERUST-DEV-WhiteListed?
1 players on average was the busiest its recent wipes drew. 0 hours into the latest wipe the crowd peaked. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.
What is the wipe schedule on RERUST-DEV-WhiteListed?
Its schedule cannot be confirmed from the record, too few of RERUST-DEV-WhiteListed's wipes being on record, so the prediction follows its tag. Due on Sunday 1 November at 12:13 UTC is its next wipe. 18 days 4 hours ago its current world was made. Its tags carry a weekly wipe schedule.
Player record
How does RERUST-DEV-WhiteListed rank against other Rust servers?
RERUST-DEV-WhiteListed takes #2,558 in Europe on seven-day player hours, with #15,702 overall and a place in the top 71% of all ranked servers.
How busy is RERUST-DEV-WhiteListed?
No current count exists for RERUST-DEV-WhiteListed; it was last seen 17 days 19 hours ago.
Rules, map
What are the rules and settings on RERUST-DEV-WhiteListed?
No gather rate is stated in the name of RERUST-DEV-WhiteListed. No group may exceed 8 players, the default set by the game. Under game mode, the entry reads survival, gathering, building and raiding: the standard game. PvP and raiding are enabled. Plugins or settings alter the game here, and the browser lists the server under Modded. The plugin count is Carbon. The anti-cheat VAC from Valve is active.
Which map does RERUST-DEV-WhiteListed run?
A procedural map of size 3,350 with seed 1337 is what RERUST-DEV-WhiteListed runs, generated by the game. One size and seed produce one map, which RustMaps can show you from this page. The name of the map reads: Custom Map.
Joining the server
How do I join RERUST-DEV-WhiteListed?
Enter client.connect 90.231.47.195:28015 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.
The label explained
Server tags
What each tag this server publishes means.
Published as mp50,ptrak,$r?,v2634,^z,^y,^w,EU,gmvanilla,cs167398,ts8
Game
gmvanilla
mp50
ts8
v2634
cs167398
ptrak
$r?
Wipe schedule
^w
Mods and access
^z
^y
Region
EU
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.