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Exhibit no. 15,813Acc. 2026.15813

My Server Name

Rust server · in the archive since 16 September 2026

Offline 90.188.12.82:28015 checked 23d ago

To visit
Players now 0/ 500
0% full
7-day average0peak –
Rank#15,813top 70%
Last wipe23d agoSun 4 Oct, 16:38 UTC · no schedule published
Next wipe–no rhythm it keeps

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 4 Oct 2026, 16:55 UTCAll times UTC.

The record of each wipe

  1. Sun 4 Oct 202616:03 UTC23d ago
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Sat 3 Oct 202613:05 UTC24d ago
    Peak
    1
    Crowd
    –
    Lasted
    1.1 days
    Players before
    0
  3. Sat 26 Sep 202610:32 UTC31d ago
    Peak
    4
    Crowd
    held half
    Lasted
    7.1 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

4.1 daysusual gapbetween real wipes
0%on rhythmof its recent wipes
2wipe-day peakplayers, last three wipes
100%crowd heldof its cycles kept half the crowd

The first 48 hours of its last wipes

Sun 4 OctSat 3 OctSat 26 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep3 Oct7 Oct11 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on My Server Name mean?

These tags from My Server Name, read by the game's server browser, are: gmrust (Game mode): The game mode is standard Rust survival; mp500 (Max players): The server holds 500 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2634 (Protocol): The server runs game protocol 2634; matching it is required to join; cs166652 (Build): The game build is 166652; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region code field is empty. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include My Server Name?

These Rust Server History lists include My Server Name: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

The record

Which version of Rust does My Server Name run?

The recorded build for My Server Name is Rust network protocol 2634 and build 166652 on Windows. The protocol must match to join, and Steam handles that update.

Is My Server Name online, and how reliable is it?

The record shows My Server Name offline at this moment, last seen 23 days 13 hours ago. It was up for 0 of 168 hours in the last 7 full days, 0% of the time. 16 September 2026 is when Rust Server History first saw it.

Where is My Server Name located?

You will find no region published by My Server Name. The location on Rust Server History is what a server says, not a lookup of where the machine stands. Its entry gives 90.188.12.82:28015 as the address.

Wipe record

What does wipe day look like on My Server Name?

2 players on average was the busiest its recent wipes drew. At 0 hours after the latest wipe, the crowd reached its peak. Half that peak was held until the next wipe in 100% of its recent wipes.

What is the wipe schedule on My Server Name?

No next wipe can be predicted: My Server Name wipes at irregular times. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. The world it runs now dates from 23 days 14 hours ago.

Population

How does My Server Name rank against other Rust servers?

Player hours over the last seven days put My Server Name at #15,813: a place in the top 70% of all ranked servers.

How busy is My Server Name?

No current count exists for My Server Name; it was last seen 23 days 13 hours ago.

Rules and settings

What are the rules and settings on My Server Name?

The name of My Server Name carries no gather rate. At 8 players, the group limit matches the game's default. Recorded as survival, with this note: gathering, building and raiding: the standard game. Fighting and raiding between players are permitted. The Community section of the server browser carries it. VAC from Valve is switched on.

Which map does My Server Name run?

Generated by the game, the map on My Server Name is procedural.

How to join

How do I join My Server Name?

Entering client.connect 90.188.12.82:28015 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.

The label explained

Server tags

What each tag this server publishes means.

Published as mp500,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp500
Max players The server holds 500 slots.
ts8
Group limit Teams are capped at 8, the default the game ships.
v2634
Protocol The server runs game protocol 2634; matching it is required to join.
cs166652
Build The game build is 166652.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code The region code field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.