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Exhibit no. 13,288Acc. 2026.13288
Development Server
Rust server · in the archive since 15 September 2026
Offline 90.120.25.91:28015 checked 43d ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
The record of each wipe
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Lists and tags
What do the server tags on Development Server mean?
The game's server browser reads these tags published by Development Server: gmrust (Game mode): This server runs standard Rust survival; mp10 (Max players): 10 slots are set on this server; ts8 (Group limit): The game default caps teams at 8; v2633 (Protocol): To join, your game has to be on protocol 2633; cs163794 (Build): The game build is 163794; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.
Which Rust Server History lists and filters include Development Server?
The Rust Server History lists that feature Development Server are: Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Server record
Which version of Rust does Development Server run?
Rust network protocol 2633 and build 163794 is the build Development Server runs, on Windows. Steam updates your game for you; joining needs the same protocol.
Is Development Server online, and how reliable is it?
Development Server was last seen 43 days 14 hours ago and is offline right now. Of 168 hours in the last 7 full days, 0 were up: 0% of the time. 15 September 2026 is when Rust Server History first saw it.
Where is Development Server located?
You will find no region published by Development Server. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You can reach it at 90.120.25.91:28015.
Wipe history
What is the wipe schedule on Development Server?
The rhythm of Development Server cannot be told yet, as too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. The world it runs now dates from 43 days 15 hours ago.
Population
How does Development Server rank against other Rust servers?
Over seven days of player hours, Development Server ranks #13,288, inside the top – of all ranked servers.
How busy is Development Server?
Development Server is offline at present, having last been seen 43 days 14 hours ago.
Map and rules
What are the rules and settings on Development Server?
No gather rate is stated in the name of Development Server. The limit of 8 players per group is the game's default. Under game mode, the entry reads survival, gathering, building and raiding: the standard game. Fighting and raiding between players are permitted. Under Community in the server browser, this community server is listed. VAC from Valve is switched on.
Which map does Development Server run?
The game generates the map on Development Server, which is procedural.
How to join
How do I join Development Server?
Entering client.connect 90.120.25.91:28015 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.
The label explained
Server tags
What each tag this server publishes means.
Published as mp10,ptrak,$r?,v2633,gmrust,cs163794,ts8
Game
gmrust
mp10
ts8
v2633
cs163794
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.