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Exhibit no. 15,940Acc. 2026.15940
TestServer
Rust server · in the archive since 4 October 2026
Offline 9.246.41.58:28015 checked 23d ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
The record of each wipe
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Tags and filters
What do the server tags on TestServer mean?
The game's server browser reads these tags published by TestServer: gmrust (Game mode): The game mode is standard Rust survival; mp5 (Max players): The server holds 5 slots; ts8 (Group limit): The game default caps teams at 8; v2634 (Protocol): The server runs game protocol 2634; matching it is required to join; cs166652 (Build): This server runs game build 166652; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.
Which Rust Server History lists and filters include TestServer?
The Rust Server History lists that feature TestServer are: Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
The record
Which version of Rust does TestServer run?
The recorded build for TestServer is Rust network protocol 2634 and build 166652 on Windows. Joining requires your game to be on the same protocol; Steam keeps it updated for you.
Is TestServer online, and how reliable is it?
TestServer was last seen 23 days ago and is offline right now. It was up for 0 of 168 hours in the last 7 full days, 0% of the time. The first sighting by Rust Server History was on 4 October 2026.
Where is TestServer located?
You will find no region published by TestServer. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You can reach it at 9.246.41.58:28015.
Wipe record
What is the wipe schedule on TestServer?
The rhythm of TestServer cannot be told yet, as too few of its wipes are on record. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. 23 days 11 hours ago its current world was made.
Player record
How does TestServer rank against other Rust servers?
Player hours over the last seven days put TestServer at #15,940: a place in the top 71% of all ranked servers.
How busy is TestServer?
TestServer is offline at present, having last been seen 23 days ago.
Rules, map
What are the rules and settings on TestServer?
No gather rate is stated in the name of TestServer. At 8 players, the group limit matches the game's default. Under game mode, the entry reads survival, gathering, building and raiding: the standard game. You may fight and raid other players. The Community section of the server browser carries it. VAC from Valve is switched on.
Which map does TestServer run?
A procedural map is what TestServer runs; the game generates it.
Join record
How do I join TestServer?
Press F1 in Rust to open the console, then enter client.connect 9.246.41.58:28015 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.
The label explained
Server tags
What each tag this server publishes means.
Published as mp5,ptrak,$r?,v2634,gmrust,cs166652,ts8
Game
gmrust
mp5
ts8
v2634
cs166652
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.