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Rust Server HistoryMuseum and archive of Rust servers

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Exhibit no. 15,940Acc. 2026.15940

TestServer

Rust server · in the archive since 4 October 2026

Offline 9.246.41.58:28015 checked 23d ago

To visit
Players now 0/ 5
0% full
7-day average0peak –
Rank#15,940top 71%
Last wipe23d agoSun 4 Oct, 08:46 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k4 Oct5 Oct7 Oct8 Oct10 Oct11 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on TestServer mean?

The game's server browser reads these tags published by TestServer: gmrust (Game mode): The game mode is standard Rust survival; mp5 (Max players): The server holds 5 slots; ts8 (Group limit): The game default caps teams at 8; v2634 (Protocol): The server runs game protocol 2634; matching it is required to join; cs166652 (Build): This server runs game build 166652; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include TestServer?

The Rust Server History lists that feature TestServer are: Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

The record

Which version of Rust does TestServer run?

The recorded build for TestServer is Rust network protocol 2634 and build 166652 on Windows. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is TestServer online, and how reliable is it?

TestServer was last seen 23 days ago and is offline right now. It was up for 0 of 168 hours in the last 7 full days, 0% of the time. The first sighting by Rust Server History was on 4 October 2026.

Where is TestServer located?

You will find no region published by TestServer. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You can reach it at 9.246.41.58:28015.

Wipe record

What is the wipe schedule on TestServer?

The rhythm of TestServer cannot be told yet, as too few of its wipes are on record. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. 23 days 11 hours ago its current world was made.

Player record

How does TestServer rank against other Rust servers?

Player hours over the last seven days put TestServer at #15,940: a place in the top 71% of all ranked servers.

How busy is TestServer?

TestServer is offline at present, having last been seen 23 days ago.

Rules, map

What are the rules and settings on TestServer?

No gather rate is stated in the name of TestServer. At 8 players, the group limit matches the game's default. Under game mode, the entry reads survival, gathering, building and raiding: the standard game. You may fight and raid other players. The Community section of the server browser carries it. VAC from Valve is switched on.

Which map does TestServer run?

A procedural map is what TestServer runs; the game generates it.

Join record

How do I join TestServer?

Press F1 in Rust to open the console, then enter client.connect 9.246.41.58:28015 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.

The label explained

Server tags

What each tag this server publishes means.

Published as mp5,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp5
Max players The server holds 5 slots.
ts8
Group limit The game default caps teams at 8.
v2634
Protocol The server runs game protocol 2634; matching it is required to join.
cs166652
Build This server runs game build 166652.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.