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Rust Server HistoryMuseum and archive of Rust servers

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Exhibit no. 15,102Acc. 2026.15102

LinuxGSM

Rust server · in the archive since 15 October 2026

Offline 9.246.13.82:28015 checked 12d ago

To visit
Players now 0/ 50
0% full
7-day average0peak –
Rank#15,102top 70%
Last wipe20d agoWed 7 Oct, 18:46 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k15 Oct17 Oct18 Oct20 Oct21 Oct23 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on LinuxGSM mean?

These tags from LinuxGSM, read by the game's server browser, are: gmvanilla (Game mode): Vanilla survival is the mode; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): The default cap of 8 per team applies here; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167231 (Build): Build number: 167231; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): No region code is set. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include LinuxGSM?

These Rust Server History lists include LinuxGSM: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

The record

Which version of Rust does LinuxGSM run?

The recorded build for LinuxGSM is Rust network protocol 2634 and build 167231 on Linux. The protocol must match to join, and Steam handles that update.

Is LinuxGSM online, and how reliable is it?

Offline now, LinuxGSM was last seen 12 days ago. It was up for 0 of 168 hours in the last 7 full days, 0% of the time. 15 October 2026 is when Rust Server History first saw it.

Where is LinuxGSM located?

There is no region published by LinuxGSM. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. Its entry gives 9.246.13.82:28015 as the address.

Wipe record

What is the wipe schedule on LinuxGSM?

The record holds too few of LinuxGSM's wipes to tell its rhythm. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. Made 20 days 21 hours ago, the current world is what it runs now.

Player record

How does LinuxGSM rank against other Rust servers?

Player hours over the last seven days put LinuxGSM at #15,102: a place in the top 70% of all ranked servers.

How busy is LinuxGSM?

The last sighting of LinuxGSM in the live count was 12 days ago; it is offline now.

Rules and settings

What are the rules and settings on LinuxGSM?

You will not find a gather rate in the name of LinuxGSM. The limit of 8 players per group is the game's default. Recorded as survival, with this note: gather, build, raid: the standard game. Fighting and raiding between players are permitted. The server browser lists it under Community, as a community server. VAC from Valve is switched on.

Which map does LinuxGSM run?

Generated by the game, the map on LinuxGSM is procedural.

Join record

How do I join LinuxGSM?

Press F1 in Rust to open the console, then enter client.connect 9.246.13.82:28015 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.

The label explained

Server tags

What each tag this server publishes means.

Published as mp50,ptrak,$r?,v2634,gmvanilla,cs167231,ts8

Game

gmvanilla
Game mode Vanilla survival is the mode.
mp50
Max players The server holds 50 slots.
ts8
Group limit The default cap of 8 per team applies here.
v2634
Protocol To join, your game has to be on protocol 2634.
cs167231
Build Build number: 167231.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.