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Exhibit no. 15,398Acc. 2026.15398
typical test4
Rust server · in the archive since 18 September 2026
Offline 9.244.16.170:28023 checked 39d ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
18 Sep Last seen 19 Sep06:13
a wipe on recordthe monthly force wipeexpectedlast seen, 19 Sep 2026, 06:33 UTCAll times UTC.
The record of each wipe
-
Sat 19 Sep 202606:13 UTC39d ago
- Peak
- 0
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Tags and filters
What do the server tags on typical test4 mean?
The game's server browser reads these tags published by typical test4: gmrust (Game mode): This server runs standard Rust survival; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): The game default caps teams at 8; v2633 (Protocol): Your game must run protocol 2633 to join; cs164530 (Build): This server runs game build 164530; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): No region code is set. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.
Which Rust Server History lists and filters include typical test4?
The Rust Server History lists that feature typical test4 are: Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
The record
Which version of Rust does typical test4 run?
On Linux, typical test4 runs Rust network protocol 2633 and build 164530. Joining requires your game to be on the same protocol; Steam keeps it updated for you.
Is typical test4 online, and how reliable is it?
Offline now, typical test4 was last seen 39 days 23 hours ago. It was up for 0 of 168 hours in the last 7 full days, 0% of the time. The first sighting by Rust Server History was on 18 September 2026.
Where is typical test4 located?
You will find no region published by typical test4. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You can reach it at 9.244.16.170:28023.
Wipe log
What does wipe day look like on typical test4?
An average peak of 0 players was drawn by its recent wipes. On the latest wipe, 0 hours after the wipe, the crowd peaked.
What is the wipe schedule on typical test4?
The rhythm of typical test4 cannot be told yet, as too few of its wipes are on record. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. 39 days 23 hours ago its current world was made.
Player counts
How does typical test4 rank against other Rust servers?
Over seven days of player hours, typical test4 ranks #15,398, inside the top – of all ranked servers.
How busy is typical test4?
The last sighting of typical test4 in the live count was 39 days 23 hours ago; it is offline now.
Rules and settings
What are the rules and settings on typical test4?
No gather rate is stated in the name of typical test4. At 8 players, the group limit matches the game's default. Under game mode, the entry reads survival, the usual game, with gathering, building and raiding. You may fight and raid other players. The Community section of the server browser carries it. VAC from Valve is switched on.
Which map does typical test4 run?
Generated by the game, the map on typical test4 is procedural.
Joining the server
How do I join typical test4?
Entering client.connect 9.244.16.170:28023 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.
The label explained
Server tags
What each tag this server publishes means.
Published as mp100,ptrak,$r?,v2633,gmrust,cs164530,ts8
Game
gmrust
mp100
ts8
v2633
cs164530
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.