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Exhibit no. 15,398Acc. 2026.15398

Typical TEST1

Rust server · in the archive since 16 September 2026

Offline 9.244.16.170:28017 checked 40d ago

To visit
Players now 0/ 100
0% full
7-day average0peak –
Rank#15,398no region published
Last wipe40d agoSat 19 Sep, 05:50 UTC · no schedule published
Next wipe–too few wipes seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 19 Sep 2026, 06:33 UTCAll times UTC.

The record of each wipe

  1. Sat 19 Sep 202605:22 UTC40d ago
    Peak
    0
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep24 Sep25 Sep26 Sep

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on Typical TEST1 mean?

These tags from Typical TEST1, read by the game's server browser, are: gmrust (Game mode): This server runs standard Rust survival; mp100 (Max players): 100 slots are set on this server; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2633 (Protocol): The server runs game protocol 2633; matching it is required to join; cs164530 (Build): Build number: 164530; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): The server has no region code. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include Typical TEST1?

The Rust Server History lists that feature Typical TEST1 are: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Server entry

Which version of Rust does Typical TEST1 run?

The recorded build for Typical TEST1 is Rust network protocol 2633 and build 164530 on Linux. The protocol must match to join, and Steam handles that update.

Is Typical TEST1 online, and how reliable is it?

The record shows Typical TEST1 offline at this moment, last seen 40 days 1 hours ago. It was up for 0 of 168 hours in the last 7 full days, 0% of the time. The first sighting by Rust Server History was on 16 September 2026.

Where is Typical TEST1 located?

There is no region published by Typical TEST1. Rust Server History does not look up where the machine stands; it shows where a server says it is. You will find it at 9.244.16.170:28017.

Wipe log

What does wipe day look like on Typical TEST1?

0 players on average was the busiest its recent wipes drew. 0 hours into the latest wipe the crowd peaked.

What is the wipe schedule on Typical TEST1?

The record holds too few of Typical TEST1's wipes to tell its rhythm. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. The world it runs now dates from 40 days 2 hours ago.

Player counts

How does Typical TEST1 rank against other Rust servers?

Player hours over the last seven days put Typical TEST1 at #15,398: a place in the top – of all ranked servers.

How busy is Typical TEST1?

The last sighting of Typical TEST1 in the live count was 40 days 1 hours ago; it is offline now.

Rules, map

What are the rules and settings on Typical TEST1?

You will not find a gather rate in the name of Typical TEST1. No group may exceed 8 players, the default set by the game. Under game mode, the entry reads survival, gather, build, raid: the standard game. PvP and raiding are enabled. The server browser lists it under Community, as a community server. VAC from Valve is switched on.

Which map does Typical TEST1 run?

Generated by the game, the map on Typical TEST1 is procedural.

Join record

How do I join Typical TEST1?

Press F1 in Rust to open the console, then enter client.connect 9.244.16.170:28017 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.

The label explained

Server tags

What each tag this server publishes means.

Published as mp100,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrust
Game mode This server runs standard Rust survival.
mp100
Max players 100 slots are set on this server.
ts8
Group limit Teams are capped at 8, the default the game ships.
v2633
Protocol The server runs game protocol 2633; matching it is required to join.
cs164530
Build Build number: 164530.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code The server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.