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Exhibit no. 15,413Acc. 2026.15413
typical TEST
Rust server · in the archive since 16 September 2026
Offline 9.244.16.170:28015 checked 38d ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
16 Sep Last seen 17 Sep07:02 19 Sep05:20
a wipe on recordthe monthly force wipeexpectedlast seen, 19 Sep 2026, 17:35 UTCAll times UTC.
The record of each wipe
-
Sat 19 Sep 202605:20 UTC39d ago
- Peak
- 0
- Crowd
- –
- Lasted
- running
- Players before
- 0
-
Thu 17 Sep 202607:02 UTC41d ago
- Peak
- 0
- Crowd
- –
- Lasted
- 1.9 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Lists and tags
What do the server tags on typical TEST mean?
These tags from typical TEST, read by the game's server browser, are: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): 100 slots are set on this server; ts8 (Group limit): The default cap of 8 per team applies here; v2633 (Protocol): To join, your game has to be on protocol 2633; cs164530 (Build): The game build is 164530; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.
Which Rust Server History lists and filters include typical TEST?
These Rust Server History lists include typical TEST: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Server record
Which version of Rust does typical TEST run?
The recorded build for typical TEST is Rust network protocol 2633 and build 164530 on Linux. Steam updates your game for you; joining needs the same protocol.
Is typical TEST online, and how reliable is it?
The record shows typical TEST offline at this moment, last seen 38 days 23 hours ago. Of 168 hours in the last 7 full days, 0 were up: 0% of the time. The first sighting by Rust Server History was on 16 September 2026.
Where is typical TEST located?
There is no region published by typical TEST. The location on Rust Server History is what a server says, not a lookup of where the machine stands. Its entry gives 9.244.16.170:28015 as the address.
Wipe record
What does wipe day look like on typical TEST?
At their busiest, its recent wipes drew an average of 0 players. On the latest wipe, 0 hours after the wipe, the crowd peaked.
What is the wipe schedule on typical TEST?
Its rhythm is not yet clear: too few of typical TEST's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. 39 days 9 hours ago its current world was made.
Player counts
How does typical TEST rank against other Rust servers?
The last seven days of player hours place typical TEST at #15,413, among the top – of all ranked servers.
How busy is typical TEST?
typical TEST is offline at present, having last been seen 38 days 23 hours ago.
Rules and settings
What are the rules and settings on typical TEST?
No gather rate is stated in the name of typical TEST. At 8 players, the group limit matches the game's default. Recorded as survival, with this note: the usual game, with gathering, building and raiding. You may fight and raid other players. The Community section of the server browser carries it. The anti-cheat VAC from Valve is active.
Which map does typical TEST run?
The game generates the map on typical TEST, which is procedural.
Join record
How do I join typical TEST?
Entering client.connect 9.244.16.170:28015 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.
The label explained
Server tags
What each tag this server publishes means.
Published as mp100,ptrak,$r?,v2633,gmrust,cs164530,ts8
Game
gmrust
mp100
ts8
v2633
cs164530
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.