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Exhibit no. 15,955Acc. 2026.15955
typical TESTING
Rust server · in the archive since 7 October 2026
Offline 9.195.144.165:21000 checked 22d ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
The record of each wipe
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Lists and tags
What do the server tags on typical TESTING mean?
The game's server browser reads these tags published by typical TESTING: gmrust (Game mode): This server runs standard Rust survival; mp40 (Max players): Slot count: 40; ts8 (Group limit): The game default caps teams at 8; v2634 (Protocol): The server runs game protocol 2634; matching it is required to join; cs166652 (Build): The game build is 166652; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region code is set. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.
Which Rust Server History lists and filters include typical TESTING?
The Rust Server History lists that feature typical TESTING are: Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Server record
Which version of Rust does typical TESTING run?
Rust network protocol 2634 and build 166652 is the build typical TESTING runs, on Linux. Steam updates your game for you; joining needs the same protocol.
Is typical TESTING online, and how reliable is it?
Offline now, typical TESTING was last seen 22 days 8 hours ago. Of 168 hours in the last 7 full days, 0 were up: 0% of the time. The first sighting by Rust Server History was on 7 October 2026.
Where is typical TESTING located?
No region is published by typical TESTING. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You will find it at 9.195.144.165:21000.
Wipe log
What is the wipe schedule on typical TESTING?
The rhythm of typical TESTING cannot be told yet, as too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. The world it runs now dates from 22 days 14 hours ago.
Population
How does typical TESTING rank against other Rust servers?
The last seven days of player hours place typical TESTING at #15,955, among the top 72% of all ranked servers.
How busy is typical TESTING?
typical TESTING is offline at present, having last been seen 22 days 8 hours ago.
Rules, map
What are the rules and settings on typical TESTING?
You will not find a gather rate in the name of typical TESTING. The limit of 8 players per group is the game's default. Recorded as survival, with this note: gather, build, raid: the standard game. You may fight and raid other players. The Community section of the server browser carries it. The anti-cheat VAC from Valve is active.
Which map does typical TESTING run?
A procedural map is what typical TESTING runs; the game generates it.
Joining the server
How do I join typical TESTING?
Press F1 in Rust to open the console, then enter client.connect 9.195.144.165:21000 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.
The label explained
Server tags
What each tag this server publishes means.
Published as mp40,ptrak,$r?,v2634,gmrust,cs166652,ts8
Game
gmrust
mp40
ts8
v2634
cs166652
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.