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Exhibit no. 5,429Acc. 2026.5429
Rust Warlords
Rust server, NA · in the archive since 13 September 2026
Online NA 89.28.237.30:28075 checked 11m ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
13 Sep Now 1 Oct19:29 · FW 15 Oct20:22 22 Oct17:16 5 Nov19:00 · FW 19 Nov17:16 3 Dec19:00 · FW
a wipe on recordthe monthly force wipeexpectednow, 27 Oct 2026, 17:10 UTCAll times UTC.
The record of each wipe
-
Thu 22 Oct 202617:16 UTC5d ago
- Peak
- 2
- Crowd
- –
- Lasted
- running
- Players before
- 0
-
Thu 15 Oct 202620:22 UTC11d ago
- Peak
- 2
- Crowd
- held half
- Lasted
- 6.9 days
- Players before
- 0
-
Thu 1 Oct 202619:29 UTC FW25d ago
- Peak
- 2
- Crowd
- halved by day 7
- Lasted
- 14 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
from its schedule tag
Next wipe Thursday 5 November, 19:00 UTC, in 9d 1h. The force wipe · high confidence
Coming wipes
- 9d 1hThu 5 Nov, 19:00 UTCFW
- 22d 23hThu 19 Nov, 17:16 UTC
- 37d 1hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 31 hours in.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 25% of all ranked servers, top 49% in NA. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Tags, lists
What do the server tags on Rust Warlords mean?
The game's server browser reads these tags published by Rust Warlords: gmrust (Game mode): This server runs standard Rust survival; mp50 (Max players): 50 slots are set on this server; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): The server runs game protocol 2635; matching it is required to join; cs168909 (Build): Build number: 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region code is set; ^b (Biweekly): A wipe every fortnight; ^p (PvE): The danger comes from the world, not other players; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings; NA (North America): The server browser lists it under North America. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.
Which Rust Server History lists and filters include Rust Warlords?
These Rust Server History lists include Rust Warlords: Modded Rust servers: the record, Rust PvE servers, on record and North America Rust servers. It appears under these filters on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last week.
Server record
Does Rust Warlords run smoothly?
Averaged over the last 48 hours: 11 server fps, with 5 the lowest. Buildings, deployables and everything else in the world came to as many as 23,041 entities. Up to 1,810 MB of memory was used. Lag, as players feel it, has two sources: low fps and a rising entity count.
Which version of Rust does Rust Warlords run?
Rust network protocol 2635 and build 168909 is the build Rust Warlords runs, on Linux. Joining requires your game to be on the same protocol; Steam keeps it updated for you.
Is Rust Warlords online, and how reliable is it?
Rust Warlords is listed as online now. Going by its reported uptime, it restarted about 44 hours ago. It was up for 168 of 168 hours in the last 7 full days, 100% of the time. 13 September 2026 is when Rust Server History first saw it.
Where is Rust Warlords located?
With its NA tag, Rust Warlords lists itself in North America. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You can reach it at 89.28.237.30:28075.
Wipe history
What does wipe day look like on Rust Warlords?
An average peak of 2 players was drawn by its recent wipes. 31 hours into the latest wipe the crowd peaked. Above half that peak until the next wipe it stayed in 50% of its recent wipes. By day 7 it fell below half in the wipes where it did not hold.
What is the wipe schedule on Rust Warlords?
The prediction follows its tag, as too few of Rust Warlords's wipes are on record to confirm its schedule. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. Made 5 days ago, the current world is what it runs now. Its tags carry a wipe schedule of every two weeks.
Player counts
How does Rust Warlords rank against other Rust servers?
Rust Warlords takes #915 in North America on seven-day player hours, with #5,429 overall and a place in the top 25% of all ranked servers.
How busy is Rust Warlords?
Of its 50 slots, Rust Warlords currently has 0 filled. A seven-day average of 0 players is recorded, with a peak of 2. Stored history puts the busiest hour of the past 48 at 21:00 UTC, averaging 2 players.
Rules, map
What are the rules and settings on Rust Warlords?
You will not find a gather rate in the name of Rust Warlords. No group may exceed 8 players, the default set by the game. Recorded as pve, with this note: fighting other players is excluded. Under Modded in the server browser, the game is changed by plugins or settings. Oxide plugins are running. The anti-cheat VAC from Valve is active.
Which map does Rust Warlords run?
A procedural map of size 1,000 with seed 1337 is what Rust Warlords runs, generated by the game. You can look at the map on RustMaps from this page, since one size and seed always give one map. The name of the map reads: Custom Map.
Joining the server
How do I join Rust Warlords?
Enter client.connect 89.28.237.30:28075 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.
The label explained
Server tags
What each tag this server publishes means.
Published as mp50,ptrak,$r?,v2635,^b,NA,^p,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp50
ts8
v2635
cs168909
ptrak
$r?
Wipe schedule
^b
Gameplay
^p
Mods and access
^o
^z
Region
NA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.