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Rust Server HistoryMuseum and archive of Rust servers

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Exhibit no. 12,917Acc. 2026.12917

ServerName

Rust server · in the archive since 8 October 2026

Offline 89.254.226.63:28015 checked 12d ago

To visit
Players now 1/ 1
100% full
7-day average0peak –
Rank#12,917top 60%
Last wipe12d agoFri 16 Oct, 10:09 UTC · no schedule published
Next wipe–no rhythm it keeps

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 16 Oct 2026, 10:40 UTCAll times UTC.

The record of each wipe

  1. Fri 16 Oct 202610:09 UTC12d ago
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    1
  2. Thu 15 Oct 202606:29 UTC13d ago
    Peak
    1
    Crowd
    –
    Lasted
    1.2 days
    Players before
    1
  3. Wed 14 Oct 202617:31 UTC14d ago
    Peak
    1
    Crowd
    –
    Lasted
    0.5 days
    Players before
    1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

0.8 daysusual gapbetween real wipes
0%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

Fri 16 OctThu 15 OctWed 14 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k8 Oct11 Oct14 Oct17 Oct20 Oct23 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on ServerName mean?

These tags from ServerName, read by the game's server browser, are: gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): Slot count: 1; ts8 (Group limit): The default cap of 8 per team applies here; v2634 (Protocol): The server runs game protocol 2634; matching it is required to join; cs167781 (Build): The game build is 167781; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The server has no region code. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include ServerName?

The Rust Server History lists that feature ServerName are: Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

The record

Which version of Rust does ServerName run?

Rust network protocol 2634 and build 167781 is the build ServerName runs, on Windows. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is ServerName online, and how reliable is it?

Offline now, ServerName was last seen 12 days 13 hours ago. It was up for 0 of 168 hours in the last 7 full days, 0% of the time. 8 October 2026 is when Rust Server History first saw it.

Where is ServerName located?

You will find no region published by ServerName. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You can reach it at 89.254.226.63:28015.

Wipe history

What does wipe day look like on ServerName?

At their busiest, its recent wipes drew an average of 1 players. 0 hours into the latest wipe the crowd peaked.

What is the wipe schedule on ServerName?

No next wipe can be predicted: ServerName wipes at irregular times. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. 12 days 14 hours ago its current world was made.

Population

How does ServerName rank against other Rust servers?

The last seven days of player hours place ServerName at #12,917, among the top 60% of all ranked servers.

How busy is ServerName?

The last sighting of ServerName in the live count was 12 days 13 hours ago; it is offline now.

Rules and settings

What are the rules and settings on ServerName?

You will not find a gather rate in the name of ServerName. No group may exceed 8 players, the default set by the game. Recorded as survival, with this note: gathering, building and raiding: the standard game. PvP and raiding are enabled. The Community section of the server browser carries it. VAC from Valve is switched on.

Join record

How do I join ServerName?

Entering client.connect 89.254.226.63:28015 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.

The label explained

Server tags

What each tag this server publishes means.

Published as mp1,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp1
Max players Slot count: 1.
ts8
Group limit The default cap of 8 per team applies here.
v2634
Protocol The server runs game protocol 2634; matching it is required to join.
cs167781
Build The game build is 167781.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code The server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.