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Exhibit no. 14,979Acc. 2026.14979

My Server Name

Rust server · in the archive since 4 October 2026

Offline 89.249.229.139:28015 checked 24d ago

To visit
Players now 1/ 500
0% full
7-day average0peak –
Rank#14,979top 67%
Last wipe24d agoMon 5 Oct, 10:28 UTC · no schedule published
Next wipe–no rhythm it keeps

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 5 Oct 2026, 10:35 UTCAll times UTC.

The record of each wipe

  1. Mon 5 Oct 202610:28 UTC24d ago
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Sun 4 Oct 202617:24 UTC24d ago
    Peak
    1
    Crowd
    –
    Lasted
    0.7 days
    Players before
    1
  3. Sun 4 Oct 202610:42 UTC25d ago
    Peak
    1
    Crowd
    –
    Lasted
    0.3 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

0.5 daysusual gapbetween real wipes
0%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

Mon 5 OctSun 4 OctSun 4 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k4 Oct6 Oct7 Oct9 Oct10 Oct12 Oct

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on My Server Name mean?

These tags from My Server Name, read by the game's server browser, are: gmrust (Game mode): This server runs standard Rust survival; mp500 (Max players): Slot count: 500; ts8 (Group limit): The game default caps teams at 8; v2634 (Protocol): The server runs game protocol 2634; matching it is required to join; cs166652 (Build): This server runs game build 166652; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code field is empty. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include My Server Name?

The Rust Server History lists that feature My Server Name are: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Server entry

Which version of Rust does My Server Name run?

On Windows, My Server Name runs Rust network protocol 2634 and build 166652. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is My Server Name online, and how reliable is it?

Offline now, My Server Name was last seen 24 days 5 hours ago. It was up for 0 of 168 hours in the last 7 full days, 0% of the time. 4 October 2026 is when Rust Server History first saw it.

Where is My Server Name located?

You will find no region published by My Server Name. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You can reach it at 89.249.229.139:28015.

Wipe log

What does wipe day look like on My Server Name?

At their busiest, its recent wipes drew an average of 1 players. 0 hours into the latest wipe the crowd peaked.

What is the wipe schedule on My Server Name?

There is no next wipe to predict on My Server Name, which wipes at irregular times. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. Made 24 days 6 hours ago, the current world is what it runs now.

Player counts

How does My Server Name rank against other Rust servers?

The last seven days of player hours place My Server Name at #14,979, among the top 67% of all ranked servers.

How busy is My Server Name?

The last sighting of My Server Name in the live count was 24 days 5 hours ago; it is offline now.

Rules, map

What are the rules and settings on My Server Name?

You will not find a gather rate in the name of My Server Name. The limit of 8 players per group is the game's default. survival is the game mode, gathering, building and raiding: the standard game. Fighting and raiding between players are permitted. The Community section of the server browser carries it. The anti-cheat VAC from Valve is active.

Which map does My Server Name run?

A procedural map is what My Server Name runs; the game generates it.

Join record

How do I join My Server Name?

Enter client.connect 89.249.229.139:28015 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.

The label explained

Server tags

What each tag this server publishes means.

Published as mp500,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode This server runs standard Rust survival.
mp500
Max players Slot count: 500.
ts8
Group limit The game default caps teams at 8.
v2634
Protocol The server runs game protocol 2634; matching it is required to join.
cs166652
Build This server runs game build 166652.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The region code field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.